Search found 9 matches
- Tue Jul 14, 2020 4:41 pm
- Forum: General Discussion
- Topic: Inactive in RP
- Replies: 104
- Views: 392666
Re: Inactive in RP
Hello, my name is Whateverosaur, and I am a slow, lengthy poser by default. While I don't think I typically run into the fifteen minute or longer territory, I can speed up to meet this deadline, but I find that in focused scenes with my attention honed in, my average probably lands between 5-10. Wit...
- Tue Jul 14, 2020 12:20 pm
- Forum: General Discussion
- Topic: RP style pointers
- Replies: 3
- Views: 9189
Re: RP style pointers
What sort of qualities in a fellow role-player do you most enjoy RP-ing with? Thoughtfulness and engagement in character-driven RP. Doing your character's job is exhausting all the time, and sometimes we don't have enough hours in the week to take care of our RL work, our IC work, and then to think...
- Tue Jun 16, 2020 1:50 pm
- Forum: General Discussion
- Topic: [Poll] Header Plot and Issues - Take 2
- Replies: 10
- Views: 22561
Re: [Poll] Header Plot and Issues - Take 2
I am all for making hard choices, don't get me wrong, but when spending IP and QP and money on opportunities to discover something actionable don't give choices, I'm sort of left with spinning wheels. I'm not sure why I'm suspected of not wanting to make hard choices. My frustrations stem from a lac...
- Mon Jun 15, 2020 5:33 pm
- Forum: General Discussion
- Topic: [Poll] Header Plot and Issues - Take 2
- Replies: 10
- Views: 22561
Re: [Poll] Header Plot and Issues - Take 2
Hello, friendly neighborhood Seneschal here. I am so happy with the idea of plots. Affecting the world on a grand scale is a really cool idea. I am also heavily discouraged by the responses I've received from plots and the general sense of failure and powerlessness I've experienced. It creates an en...
- Fri Mar 27, 2020 2:38 pm
- Forum: Accepted Requests
- Topic: Tracking
- Replies: 27
- Views: 152649
Re: Tracking
In what probably has no bearing on anything, something I try to keep in my for my tabletop games (both as GM and for my players) is that the skill effects, at least in a lot of game types, are meant to be somewhat abstracted. Heck, even damage, to-hit, misses, etcetera are better in a lot of games w...
- Tue Feb 18, 2020 1:59 pm
- Forum: General Discussion
- Topic: Turf Wars, Take 2
- Replies: 4
- Views: 10477
Re: Turf Wars, Take 2
I would argue there's nothing more thematic than for the Vavardi to take over the Charalin camp
- Fri Oct 04, 2019 2:50 pm
- Forum: General Discussion
- Topic: Plot Fatigue Poll
- Replies: 19
- Views: 42525
Re: Plot Fatigue Poll
I've been running over my feelings about this plot for a little while, and I find myself agreeing a lot with Kuzco's post. We're in a pretty similar boat - playing city leaders with a fair amount of wealth and influence to swing around that have both lived through the first part of the Second Succes...
- Thu Jun 21, 2018 11:15 pm
- Forum: General Discussion
- Topic: Great Grand Inquisitor? What made them Great?
- Replies: 9
- Views: 17307
Re: Great Grand Inquisitor? What made them Great?
A good GI in my experience does nail the line between approachable and respectable (for a certain 'side' of the game) and a figure to be feared or figured out (for the other). So much of actions and reactions comes down to the makeup of the game and plots at the time, but wielding both aspects would...
- Mon Feb 12, 2018 3:34 pm
- Forum: Accepted Requests
- Topic: Scribe Command
- Replies: 3
- Views: 8812
Re: Scribe Command
Full disclosure: I have an Artist character. And I do agree that there should be some sort of discount if you 1) have the skill and/or 2) have the physical ingredients forming the item being scribed. I spent 150 silver scribing a paper-bound book that I could have easily replicated with copy and pas...