Search found 209 matches
- Tue Mar 16, 2021 12:38 pm
- Forum: General Discussion
- Topic: Fence and Blackmarket: The two least-popular Guild commands
- Replies: 7
- Views: 11251
Fence and Blackmarket: The two least-popular Guild commands
As we likely know, the Brotherhood of Common Goods (BCG) is an all-Freemen guild with limited influence and a lot of wonk with contemporary Support mechanics. These two things plus their unpopular Guildskills (besides Lockpicking, probably,) kneecap the Guild from the word 'go'. Under normal circums...
- Sun Mar 07, 2021 9:28 pm
- Forum: General Discussion
- Topic: Getting to Know More People
- Replies: 4
- Views: 8846
Re: Getting to Know More People
How about an IP bonus? Cap it at 2 per week, represented in lore as the character being 'well known', a 'busybody', etc. Basically if you promote/spread rumors, actively RP with new faces, and deepen your RP with slightly less-new faces a couple of times a week, that gives you the IP equivalent of a...
- Fri Mar 05, 2021 8:41 pm
- Forum: General Discussion
- Topic: Guilds, Intrigue, & the "New Player Experience"
- Replies: 3
- Views: 5337
Re: Guilds, Intrigue, & the "New Player Experience"
In general : Finally, I think there is a salient point made from the last OOC meeting where our philosophy often circles around 'trickle down' RP. Tons of resources like gold, XP, IP, and QP accumulate at the top-end of the game, more than any players would ever need, and more than enough to achiev...
- Fri Mar 05, 2021 8:19 pm
- Forum: General Discussion
- Topic: Guilds, Intrigue, & the "New Player Experience"
- Replies: 3
- Views: 5337
Re: Guilds, Intrigue, & the "New Player Experience"
Guilds Guilds are a big draw of the game and a huge newbie hook. Done right they turn into non-Tavern RP and interesting day-to-day activities for the player to do. Done wrong they feel like secret clubhouses you aren't invited to and are stuck when you're shut out of. - As a new player character, ...
- Fri Mar 05, 2021 8:18 pm
- Forum: General Discussion
- Topic: Guilds, Intrigue, & the "New Player Experience"
- Replies: 3
- Views: 5337
Guilds, Intrigue, & the "New Player Experience"
The last OOC chat had some discussion around new players, guilds, etc. that had a lot of salient points and varying perspectives. I'd like to add mine, with some concrete suggestions and experiences both recent and old. Some background: I have played this game all the way up the ladder to GL and bey...
- Wed Feb 17, 2021 8:23 pm
- Forum: Ideas and Requests
- Topic: TELL and MESSAGE RECEIVE for covert GL titles
- Replies: 3
- Views: 9934
Re: TELL and MESSAGE RECEIVE for covert GL titles
Yeah - the anonymous board works as a surrogate for pboard, and it's good enough at that. The reasoning for at least messenger or tell access to these identities is because they are the only real synchronous form of communication. Boards tend to be used similar to 'fast OOC mail', which are good for...
- Tue Feb 16, 2021 9:06 pm
- Forum: Ideas and Requests
- Topic: TELL and MESSAGE RECEIVE for covert GL titles
- Replies: 3
- Views: 9934
Re: TELL and MESSAGE RECEIVE for covert GL titles
Some concerns that have come to mind offhand that I would like to address in advance: "Isn't this exploitable?" Game balance and policy assume that Reeve and Knight players follow certain standards of sportsmanship. Outing a covert guildmember using wholist and tells or by using a messenger is no di...
- Tue Feb 16, 2021 9:05 pm
- Forum: Ideas and Requests
- Topic: TELL and MESSAGE RECEIVE for covert GL titles
- Replies: 3
- Views: 9934
TELL and MESSAGE RECEIVE for covert GL titles
Regardless of game history, due to the smaller pbase count, high risk of character loss for 'unlawful' groups, and general desire for immersion in secret-keeping, it is the cultural norm for the only "covert" Guild in the game to operate anonymously, even going so far as to establish anonymity as lo...
- Sun Feb 14, 2021 8:09 pm
- Forum: Ideas and Requests
- Topic: Restrain for treatment
- Replies: 8
- Views: 8175
Re: Restrain for treatment
For context to those who don't know, there is a 'carry' command that lets you tow people around and requires consent. This would be similar. If you don't trust your doctor not to poison or maim you... well, I don't know why you'd trust them to feed you medicine or use sharp pointy bits to stitch you...
- Thu Feb 11, 2021 7:45 pm
- Forum: Ideas and Requests
- Topic: Vague Fantasy: Pre-Consolidation
- Replies: 25
- Views: 30996
Re: Vague Fantasy: Pre-Consolidation
Yeah, there is often very little ambiguity when a mage outing/accusation occurs, and rarely are there false positives. When a mage gets outed, there is basically nothing to do except a number of things that are basically rerolling. Top mages who get bored of being chased (by Knights who will always ...