Where, Oh Where?
Posted: Sat Jul 09, 2022 8:41 am
The where command is a staple of text-based RP games everywhere. If you do not already have a scene which was scheduled OOCly, it is your #1 method for finding an RP partner. It is a good feature, in theory.
Unfortunately, I am finding the where command on The Inquisition: Legacy to not be as useful as it could be. Theoretically, the where command should list players who are fully prepared and willing to RP, who have placed themselves in the location where they want to RP. A player advertising themselves on where has actively extended an invitation for people to join them for RP - they won't be taken off guard, or need to log off, because it was their full intention to play a scene with somebody. You need these assumptions to be in place if you expect other players to routinely approach players who are advertising on where. When I head into a scene with a stranger, I want to know with full confidence that they wanted me to approach them and aren't going to be annoyed.
I'm sure most everyone knows how the where command works, but for the purpose of this post I'll recap. The where list provides a list of locations where players are allegedly seeking RP, and the number of players in each location. Everyone who logs into the game is listed on where by default. If you don't want to be actively advertising for RP, you need to use the rp command to remove yourself from the where list. However, if you enter a public location, it doesn't matter what your preference is because you will be listed on where anyway. If you are thinking that this mechanic seems at odds with the ideal situation that I described above, you are beginning to grasp my problem with this feature.
In my experience, players who appear on the where list usually fall into four categories:
1) They were listed on where by default upon login. Either they don't know they need to turn it off, or they forgot/are AFK
2) They turned where off, but happen to be AFK in a public place
3) They are locked in a private place or office. They aren't actively seeking RP right now, but want others to know that they are available to be contacted if needed. This is fine.
4) They are ready and willing to RP right now. Please join them.
That's a lot of people who aren't ready to RP right now! But the game is advertising that they are. That dilutes the meaning of the where list. Suddenly I'm not so confident about walking up to somebody who is advertising for RP. Do they actually have a real intention to invite RPers right now, or is it a false flag? Are they going to be annoyed by me? A lot of players that I have approached have been very nice, but also apologetic because they're not ready/need to leave soon/are on their phones/aren't in a mindset for RP right now. On the flipside, I often advertise myself on the where list, waiting and wondering if others know that I'm on that list with the full intention to invite them for a scene. Do they know I'm not AFK? Do they know it wasn't a mistake? Realistically, I don't think people pay any attention to the where list unless it shows a highly frequented area such as The Queen's Inn, or if it shows a group of people in one room.
I think the command is in dire need of some tweaks which would restore players' faith that the listings on it are accurate and represent genuine invitations to RP. When players are highly confident that somebody on where will be receptive to them, I can guarantee that we will see higher response rates for people joining those scenes. For the where list to mean anything, it needs to only show players who are deliberately extending their invitation. It would need to:
1) default to 'off' upon login, and
2) not turn on against the player's wishes while in a public place
I am guessing that the way the feature is currently designed is borne from the idea that more listings on where = more visibility on grid = more RP. In reality, there is no RP to be had between one person who is ready to RP and one person who is not. I do not think it is a good approach.
I would appreciate your thoughts on my suggestion.
Unfortunately, I am finding the where command on The Inquisition: Legacy to not be as useful as it could be. Theoretically, the where command should list players who are fully prepared and willing to RP, who have placed themselves in the location where they want to RP. A player advertising themselves on where has actively extended an invitation for people to join them for RP - they won't be taken off guard, or need to log off, because it was their full intention to play a scene with somebody. You need these assumptions to be in place if you expect other players to routinely approach players who are advertising on where. When I head into a scene with a stranger, I want to know with full confidence that they wanted me to approach them and aren't going to be annoyed.
I'm sure most everyone knows how the where command works, but for the purpose of this post I'll recap. The where list provides a list of locations where players are allegedly seeking RP, and the number of players in each location. Everyone who logs into the game is listed on where by default. If you don't want to be actively advertising for RP, you need to use the rp command to remove yourself from the where list. However, if you enter a public location, it doesn't matter what your preference is because you will be listed on where anyway. If you are thinking that this mechanic seems at odds with the ideal situation that I described above, you are beginning to grasp my problem with this feature.
In my experience, players who appear on the where list usually fall into four categories:
1) They were listed on where by default upon login. Either they don't know they need to turn it off, or they forgot/are AFK
2) They turned where off, but happen to be AFK in a public place
3) They are locked in a private place or office. They aren't actively seeking RP right now, but want others to know that they are available to be contacted if needed. This is fine.
4) They are ready and willing to RP right now. Please join them.
That's a lot of people who aren't ready to RP right now! But the game is advertising that they are. That dilutes the meaning of the where list. Suddenly I'm not so confident about walking up to somebody who is advertising for RP. Do they actually have a real intention to invite RPers right now, or is it a false flag? Are they going to be annoyed by me? A lot of players that I have approached have been very nice, but also apologetic because they're not ready/need to leave soon/are on their phones/aren't in a mindset for RP right now. On the flipside, I often advertise myself on the where list, waiting and wondering if others know that I'm on that list with the full intention to invite them for a scene. Do they know I'm not AFK? Do they know it wasn't a mistake? Realistically, I don't think people pay any attention to the where list unless it shows a highly frequented area such as The Queen's Inn, or if it shows a group of people in one room.
I think the command is in dire need of some tweaks which would restore players' faith that the listings on it are accurate and represent genuine invitations to RP. When players are highly confident that somebody on where will be receptive to them, I can guarantee that we will see higher response rates for people joining those scenes. For the where list to mean anything, it needs to only show players who are deliberately extending their invitation. It would need to:
1) default to 'off' upon login, and
2) not turn on against the player's wishes while in a public place
I am guessing that the way the feature is currently designed is borne from the idea that more listings on where = more visibility on grid = more RP. In reality, there is no RP to be had between one person who is ready to RP and one person who is not. I do not think it is a good approach.
I would appreciate your thoughts on my suggestion.