Please fix bows
Posted: Sun Apr 19, 2015 12:02 pm
So I used a bow against a target, it gets a 33% chance to break an arrow, which makes sense.
However, after a few shots, my bow broke.
This doesn't make sense to me at all. I can understand arrows taking damage from use because they hit the target(whether an animal, person, or literal target), but not the bow.
Basic upkeep on a bow would take care of any issues regarding tension on the string causing a snap or whatever. But a bow becoming entirely useless when used as it was meant to be makes no sense(Using a bow as an improvised weapon and it taking damage that way does make sense though). Add on the fact that we cannot repair anything made out of wood and we have a skill that I consider a money sink. A person will have to constantly replenish bows and arrows in order to do the simple act of improving the skill.
So, I'd like for bows(not arrows, and not if the bow is used as an improvised weapon) to please be taken off of the list of things that take damage when used.
Thanks.
However, after a few shots, my bow broke.
This doesn't make sense to me at all. I can understand arrows taking damage from use because they hit the target(whether an animal, person, or literal target), but not the bow.
Basic upkeep on a bow would take care of any issues regarding tension on the string causing a snap or whatever. But a bow becoming entirely useless when used as it was meant to be makes no sense(Using a bow as an improvised weapon and it taking damage that way does make sense though). Add on the fact that we cannot repair anything made out of wood and we have a skill that I consider a money sink. A person will have to constantly replenish bows and arrows in order to do the simple act of improving the skill.
So, I'd like for bows(not arrows, and not if the bow is used as an improvised weapon) to please be taken off of the list of things that take damage when used.
Thanks.