I feel you are forgetting the biggest thing that makes TI different from many of the larger MUDS, at least from what I've told as I don't play any other MUDs, that TI staff actually do their jobs.
Again, I'm pretty new here, only played a few months. And all of my interactions with the staff have always been pleasant and lovely, they seem like a genuine group of people. So I don't doubt them at all, however, this thread exists and shows they do change policies (sometimes rather quickly) based on player feedback, and therefore this is me giving feedback. I will unlikely be able to attend this week's OOC chat to say these things then, so I'm just putting it across now.
Are we going to re-implement systems people have to counteract this new change? Are we bringing back say ... piety? (Read the helpfile) Or some ability for the Order to do something tangible about mages in combat?
You can't log in for the first time and be killed, Cyan protection,
Having read through the helpfiles I could find, there's nothing that seems to specifically state you can't kill cyans, so if that is a thing (which it no doubt should be) that's not spelled out, so if that's one of those people just know things, again, sorry, pretty new overall. The cyan protection is showing them the helpfile that what they are doing might earn them enemies and they might be a "victim" but it's not spelled out specifically that means people killing you. Which, maybe that should be obvious but who knows what previous experience with such things some new players might have.
But I'm thinking I should bow out here, I doubt we'll come to an agreement, and honestly, this conversation and some of the ideas expressed in it are dampening my RP enjoyment, so I'm going to step away.