Re: Dual Guilding
Posted: Sat Sep 21, 2013 9:34 pm
Nah, these are good points, though I still wouldn't support a codewise restriction (since I think there should be exceptions and built-in flexibility). I doubt I'd have been so likely to dual-guild in the first place, though, had my chosen guild not been so incredibly, literally dead at the time that I joined it (I had to be guilded by an imm). There was almost no activity and barely any members, and Argider was my first character on TI -- I didn't want to create an alt right off the bat, so I decided to seek a second guild instead when I found out that I could. I'm really thankful that I had that option, and I'm really glad I ended up going that route, because it not only meant that I stuck around and gave TI a chance, but it also allowed me to develop my character's family history and past experience in ways that I hadn't expected but that turned out to be incredibly... gentry oriented, for lack of a better term. I think too often people in TI confuse "gentry" with "middle class." They're really not the same thing.
The more I think about it, though, the more I wonder whether GL inactivity and "dead guilds" is a -cause- of people dual-guilding so much, or merely a -consequence.- Or maybe a little of both? People might not be so apt to dual-guild if they were getting enough RP from their first guild. Then again, maybe there'd be more activity if people didn't dual-guild so much... or have so many guilded alts.
I'm hoping some of these issues will be fixed with changes to the guild system... whatever those changes turn out to be.
The more I think about it, though, the more I wonder whether GL inactivity and "dead guilds" is a -cause- of people dual-guilding so much, or merely a -consequence.- Or maybe a little of both? People might not be so apt to dual-guild if they were getting enough RP from their first guild. Then again, maybe there'd be more activity if people didn't dual-guild so much... or have so many guilded alts.
I'm hoping some of these issues will be fixed with changes to the guild system... whatever those changes turn out to be.