Search found 12 matches
- Tue Jan 03, 2012 6:53 pm
- Forum: General Discussion
- Topic: Support Code - Changes
- Replies: 3
- Views: 6904
Re: Support Code - Changes
I thought the intention when support was made invisible was to create a support/covert option and not have it all visible or all invisible, but to allow the option for folks to be sneaky and require RPA to track them down if they wish, and that should go both for positive and negative support.
- Tue Dec 27, 2011 11:14 am
- Forum: General Discussion
- Topic: Arresting Guide
- Replies: 22
- Views: 34370
Re: Arresting Guide
BS, Wimple.. You gagged someone that had done nothing but cooperate with you.. You stripped them naked, but you let another, clearly higher risk character keep everything all they way up to the pyre.. There's nothing accurate about your claim of extreme threat.. You chose to torment my character and...
- Tue Dec 27, 2011 11:04 am
- Forum: General Discussion
- Topic: NPCs from the Monarch Quest
- Replies: 24
- Views: 35132
Re: NPCs from the Monarch Quest
Allow me to chime in in the absolutely NOT department, though most of my points have already been touched on, revolving around them being NPCs from the get-go and pre-argreed upon were temporary characters and not free nobles everyone gets to keep as booby prizes for failing the question.. The rewar...
- Sun Dec 25, 2011 8:46 pm
- Forum: General Discussion
- Topic: Arresting Guide
- Replies: 22
- Views: 34370
Re: Arresting Guide
I just need to point out as someone who has played a tortured, abused, burned and dishonored mage that received all of the treatment despite never resisting that it was the moment the gag went on that being in jail went from being tolerable OOCly to be OOCly torturous.. If there is any way to keep t...
- Fri Dec 23, 2011 7:34 am
- Forum: General Discussion
- Topic: Wealth Revamp
- Replies: 29
- Views: 41640
Re: Wealth Revamp
Uhm.. I'd like to chime in with another issue I have with this whole new concept... From everything I've heard the whole support system is going weigh too heavily on the while influence thing and that it is completely reasonable for someone with enough wealth or status to be able to have a decent ch...
- Mon Dec 19, 2011 7:21 pm
- Forum: General Discussion
- Topic: Wealth Revamp
- Replies: 29
- Views: 41640
Re: Wealth Revamp
I'm late at chiming in here, but I'd vote in the 5k to 10k range if it is based on value, but at the same time, I'd argue that it should not be based purely on money in the bank as that mandates they keep their money IN the bank and leaves them a potential victim blacklisting of them by the merchant...
- Mon Dec 19, 2011 4:49 pm
- Forum: General Discussion
- Topic: Quest Fatigue
- Replies: 18
- Views: 25624
Re: Quest Fatigue
I have expressed sooner rather than later in every opinion and feedback requested on this that I have bothered to reply to. I am ALL for calling this thing over as soon as possible, being one who has characters that simply spend most of their time idle because everyone else is politicking. Even my p...
- Sun Dec 11, 2011 10:09 am
- Forum: General Discussion
- Topic: Introducing Class Fluidity
- Replies: 15
- Views: 23636
Re: Introducing Class Fluidity
I'll note.. I am 10 times more supportive of the idea of Gentry status being REQUIRED to be a GL in the first place that I would EVER be to Gentry status being automatically granted IF you can become a GL, and for FREE! I have others in my corner now that really do NOT like the free gentry-ship idea...
- Sat Dec 10, 2011 10:40 pm
- Forum: General Discussion
- Topic: Introducing Class Fluidity
- Replies: 15
- Views: 23636
Re: Introducing Class Fluidity
I have no problems with any other part, but the one point of freeism is enough that I don't like ANY of it, so my vote is not maybe with comment... It's absolutely not.. Drop that one point or change it and I can be swung to a maybe.. But I have no other points to argue... Just the one that burns me...
- Sat Dec 10, 2011 10:23 pm
- Forum: General Discussion
- Topic: Introducing Class Fluidity
- Replies: 15
- Views: 23636
Re: Introducing Class Fluidity
The staff believe that people who RP their way successfully to these things shouldn't have to pay as much, or the same, amount as those players who simply choose to create themselves at a certain level in chargen. We want to offer IC paths for advancement that recognize and support RP rather than f...