Search found 418 matches
- Tue Dec 15, 2020 4:54 am
- Forum: Ideas and Requests
- Topic: Use it or lose it
- Replies: 16
- Views: 27455
Re: Use it or lose it
Btw if you cannot find RP partners to spar with, re-earning a high master/gm notch in fighting will cost you at least 75 silver every week (likely more if you master multiple weapons), and that's assuming you have best or 2nd best armor available and near-max stats. As that's how slow and painful it...
- Mon Oct 26, 2020 3:38 am
- Forum: General Discussion
- Topic: Mage v Knight Balance, Revisited
- Replies: 53
- Views: 571476
Re: Mage v Knight Balance, Revisited
It ruins the mystery, both on an IC and OOC level. Consider your position - you're an old player, there's likely not much you don't know about magic in this game. There is no OOC mystery for you, and therefore it's very hard to roleplay any IC mystery. The only players therefore WITH ooc mystery ab...
- Thu Oct 22, 2020 1:47 pm
- Forum: General Discussion
- Topic: Mage v Knight Balance, Revisited
- Replies: 53
- Views: 571476
Re: Mage v Knight Balance, Revisited
So what's the solution Puciek? I agree that that was a real problem but if the alternative is no mage RP at all... Some of the most prolific and game-wide impacting mages as far as I remember were from them manus-off "eras", so I don't think that's the core of the problem. In the end it's relativel...
- Thu Oct 22, 2020 8:39 am
- Forum: General Discussion
- Topic: Mage v Knight Balance, Revisited
- Replies: 53
- Views: 571476
Re: Mage v Knight Balance, Revisited
I believe that it's a perception that the danger level is just too high. Unless you know for a fact who the other mage is, and you know they won't betray you, there's little to incentivize someone to seek out another mage. Having an actual organized (and obviously covert) guild or something similar...
- Mon Jul 27, 2020 4:59 pm
- Forum: General Discussion
- Topic: Universal IC Turnaround Expectations
- Replies: 8
- Views: 17951
Re: Universal IC Turnaround Expectations
Maybe better way to phrase it is not as a standard but another entry in help rp culture
- Sun Jul 26, 2020 4:55 am
- Forum: General Discussion
- Topic: Universal IC Turnaround Expectations
- Replies: 8
- Views: 17951
Re: Universal IC Turnaround Expectations
Yes please, and just because someone is online that doesn't mean they will be responding to your matter right now. Sometimes person is simply not in the OOC mood to handle this particular problem, so don't get mad if it takes a day or two, even though that person was online. We all have those days.
- Thu Jul 23, 2020 6:38 am
- Forum: New Player Hints
- Topic: How to successfully play a noble.
- Replies: 5
- Views: 42482
Re: How to successfully play a noble.
"help noble" is a category that has quite a few helpfiles, those are a great starting point and I think will answer most of the stuff you've mentioned here, though in a bit generic/broad way so check those out, otherwise I feel like I would be repeating a lot of what is told there. For example regar...
- Wed Jul 22, 2020 12:49 pm
- Forum: Rejected Requests
- Topic: Bandages Recipe
- Replies: 4
- Views: 36522
Re: Bandages Recipe
While this might not change a need for a dedicated recipe for Medicine folks, as an FYI/workaround in the meantime the following is functional. Name : (1649) Patchworked Cloth - Tailoring (Rank 5) Utilizes: 3x a scrap of colored cloth snipped clean of any fraying edges. And produces: an even, patch...
- Fri Jul 17, 2020 5:27 pm
- Forum: General Discussion
- Topic: Latency clarification
- Replies: 43
- Views: 73833
Re: Latency clarification
So I don't see how you can then icly choose something you opted into (or rather not opted out of, however you want to phrase it)? it certainly is not an IC choice for the PC to just ignore latency, as they do not control those events, they happen to them. The danger is why you need to seek awakenin...
- Fri Jul 17, 2020 4:04 pm
- Forum: General Discussion
- Topic: Latency clarification
- Replies: 43
- Views: 73833
Re: Latency clarification
but there's still no coded effects of being latent for others to see, which makes the danger 100% optional. And some people will automatically want to suppress these 'random happenings' around those that might punish them ICly for it. It's currently totally up to the character if they act on that l...