Search found 21 matches
- Wed Feb 03, 2016 11:38 pm
- Forum: Accepted Requests
- Topic: Fishing should cost MV
- Replies: 2
- Views: 5353
Fishing should cost MV
It hadn't occured to me to check my MV when fishing, but I realized today that fishing...takes no MV. Which is strange, considering how much effort my character seems to put into it. So while I do like fishing for days, it seems to make sense for it to use energy. How much? I'm not sure really. I'm ...
- Tue Oct 20, 2015 11:20 pm
- Forum: General Discussion
- Topic: Why use magic?
- Replies: 84
- Views: 101236
Re: Why use magic?
- There are no downsides to playing a mage except risk of dying, which really, everyone else has too. It's also more highly mitigated with mages starting at 50% rec_level at the outset. This, so much this. A 15% recommend bonus is huge, plus from what I hear, mages can increase it more easily than ...
- Tue Sep 15, 2015 10:59 pm
- Forum: Rejected Requests
- Topic: Notes written should be automatically marked as read for the author
- Replies: 1
- Views: 4335
Notes written should be automatically marked as read for the author
I know when I login, I see messages of 'You have unread notes in the bugs board, you have unread notes on the typos board, etc.', but when I check those notes I find out that I wrote them and they're not unread at all, because I typed them. So it'd be nice if the system could mark a note that you wr...
- Tue Sep 15, 2015 1:22 am
- Forum: General Discussion
- Topic: Why use magic?
- Replies: 84
- Views: 101236
Re: Why use magic?
Firstly, I don't think 'white magic' spells really make sense with the theme. Though not all spells currently are ones aimed at 'evil' For example dreamweave. I've used it a few times before to give good dreams to people. It has the potential to be used for good. Other spells can be used for good. ...
- Mon Sep 14, 2015 10:57 pm
- Forum: General Discussion
- Topic: Why use magic?
- Replies: 84
- Views: 101236
Re: Why use magic?
People don't fear mages because mages can immolate them with fireballs. People fear mages because mages because mages can hex their crops, curse their unborn children, spy on them from afar, etc. See, this is the stuff my character would be scared half to death about. Honestly, I'm almost tempted t...
- Mon Sep 14, 2015 9:50 pm
- Forum: Rejected Requests
- Topic: Ability to use either Forage or Herbalism for harvesting
- Replies: 10
- Views: 17595
Re: Ability to use either Forage or Herbalism for harvesting
If there is a problem, maybe it is in ability to start the skill, and if the issue is the stats required, maybe role play your brown thumb and your frustrated attempts resulting in dead gardens. The problem with that is, it means you can't play a bumbling/not so smart gardener. If you're at 55 int,...
- Mon Sep 14, 2015 4:05 am
- Forum: General Discussion
- Topic: Why use magic?
- Replies: 84
- Views: 101236
Re: Why use magic?
I like the idea of different paths. What I don't like the idea of is increased mayhem and death/combat. Since I don't have access to the magecraft ability list, I can only take the word of others that there are lots of peaceful non-mayhem crafts/spells. This is also why I think bringing back a mage ...
- Mon Sep 14, 2015 1:34 am
- Forum: Rejected Requests
- Topic: Ability to use either Forage or Herbalism for harvesting
- Replies: 10
- Views: 17595
Re: Ability to use either Forage or Herbalism for harvesting
Why not just make certain berries, fruits, herbs and veggies forageable outside of the city? Meaning there are two ways to get these food things, rather than just just Herbalism. Because foraging takes forever in comparison with harvesting. You're searching for the things vs. picking them where you...
- Mon Sep 14, 2015 1:03 am
- Forum: General Discussion
- Topic: Why use magic?
- Replies: 84
- Views: 101236
Re: Why use magic?
Heck no one even fears Demons anymore, because the ideology is that 'Hey, we get enough people with weapons, this thing will go down eventually.' I mean demons would be scary shit in my opinion, and should be... but nope, along with mages they are a joking matter now. No one fears demons? Maybe not...
- Sun Sep 13, 2015 7:20 pm
- Forum: Rejected Requests
- Topic: Ability to use either Forage or Herbalism for harvesting
- Replies: 10
- Views: 17595
Re: Ability to use either Forage or Herbalism for harvesting
That'd be great! The problem I can see though is, foragers not being able to plant gardens means they will only be picking things, not contributing plants, so I think they should be able to plant too. I asked why it took so much intelligence to pick tea leaves in chat once, and others responded by s...