Search found 12 matches
- Sun Aug 07, 2016 1:45 pm
- Forum: General Discussion
- Topic: [Poll] Enforcing Theme
- Replies: 35
- Views: 56104
Re: [Poll] Enforcing Theme
I hate to necro a thread, but this one hasn't been dead for too long, so I figure it's relatively safe. The mobs that react to people based on their origin is nice, don't get me wrong, but the onus of adding thematic roleplay to the game is just as much on the players (and staff, to enforce it). Whi...
- Fri Apr 15, 2016 11:15 am
- Forum: General Discussion
- Topic: PvP, PvE, and You
- Replies: 6
- Views: 10615
PvP, PvE, and You
Hey there! So Kinaed, Inmortal, and I were having a conversation last night on OOC about the state of PvP and PvE in TI:L, and we wanted to open the discussion up to other people who are interested in the topic. I come from games that have a heavy PvE element, with the players working together the m...
- Thu Apr 14, 2016 4:40 pm
- Forum: General Discussion
- Topic: The Brass Tournament Playtimes!
- Replies: 8
- Views: 13239
Re: The Brass Tournament Playtimes!
Okay, so I'm thinking Saturday the 23rd, sometime after the OOC meeting, in that case? Maybe around 7PM EST?
- Wed Apr 13, 2016 4:40 pm
- Forum: General Discussion
- Topic: The Brass Tournament Playtimes!
- Replies: 8
- Views: 13239
The Brass Tournament Playtimes!
Hey, everyone! Posting here, to gauge player's availability for a ST that I'll be running that will hopefully kick off 4-5 more! The goal is to get all the different spheres of influence in TI interacting with each other in one way or another, and the first one starts out with everyone from everywhe...
- Sun Apr 10, 2016 4:51 pm
- Forum: Accepted Requests
- Topic: Hide Thread
- Replies: 6
- Views: 10749
Re: Hide Thread
As an aside: Hide seems significantly harder to train than sneak, as you have to hide over and over again from one room to the next. Is it intentional/would it be possible for the skill to persist from one room to another, and pool based on how much movement you can do while staying hidden?
- Sun Apr 10, 2016 2:40 pm
- Forum: General Discussion
- Topic: OOC Support Thread - You're Awesome and Here's Why
- Replies: 41
- Views: 211027
Re: OOC Support Thread - You're Awesome and Here's Why
To all of you players who play antagonists, you're amazing. I love seeing you, and I love playing with you. I love being antagonized, and antagonizing. You make this game. To all of you who are good sports about being antagonized, you're just as amazing. I love playing with you, and without you bein...
- Fri Apr 01, 2016 12:26 pm
- Forum: General Discussion
- Topic: Fleeing Policy
- Replies: 21
- Views: 28808
Re: Fleeing Policy
So, in short, I'm conflicted on policy like this. I would -prefer- that everything be handled by roleplay, and that everyone be willing to RP everything out. This doesn't work, unfortunately, as you'll have people who panic, or are twinkish, or are just unaware of how to roleplay a situation properl...
- Sun Mar 20, 2016 2:01 am
- Forum: General Discussion
- Topic: Languages, Accents, and Dialects
- Replies: 7
- Views: 13561
Re: Languages, Accents, and Dialects
No, no, I totally understand! And that's a solid way to go about it ICly, and it makes sense when it comes to teaching the language, but it won't work for creating proper accents in English (or, it might, but it'd be really difficult). Unless someone has a solid idea of how to figure out which ones ...
- Sat Mar 19, 2016 5:22 pm
- Forum: General Discussion
- Topic: Languages, Accents, and Dialects
- Replies: 7
- Views: 13561
Languages, Accents, and Dialects
So, to clarify, I'll be using the words accent and dialect here, and wanted to give a brief rundown of their differences. An accent is the sound a language makes when it is influenced by the speakers primary language (like a French accent for a French person speaking English). A dialect, however, is...
- Tue Mar 15, 2016 2:53 pm
- Forum: New Player Hints
- Topic: A New Player Guide by a New Player
- Replies: 2
- Views: 12529
Re: A New Player Guide by a New Player
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