Search found 28 matches
- Tue Feb 27, 2018 6:20 am
- Forum: General Discussion
- Topic: Antag and You
- Replies: 9
- Views: 16388
Re: Antag and You
P.S. I don't think that 'sore loser' is a good phrase to use in your flowchart. There will be people who will RP the victim and there are people, for whatever reason, do not want this. Maybe they're a casual player and they just want easy tavern scenes. It is your duty as an antag to not get upset w...
- Tue Feb 27, 2018 6:15 am
- Forum: General Discussion
- Topic: Antag and You
- Replies: 9
- Views: 16388
Re: Antag and You
Hi! Someone directed me over here because it was an interesting thread (I really like to explore the social and meta of gameplay - roleplay games like TI are a great platform for this). I have seen good antag and I have seen bad antag. Good antag gives flaws and things for the victim to grab onto an...
- Mon Feb 19, 2018 5:34 pm
- Forum: General Discussion
- Topic: Inactive Players Posting on Forums
- Replies: 14
- Views: 21947
Re: Discussion: Dual Guilding to Removed
I'm going to say it because I have nothing to lose: Klapman has a valid point about how criticism is received. Your active playerbase isn't saying anything directly because any time they do they're put onto 'the list' or the player is banned/character deleted. This results in bad reviews (which in t...
- Mon Feb 19, 2018 4:12 pm
- Forum: General Discussion
- Topic: Backstab Spam
- Replies: 7
- Views: 10580
Re: Backstab Spam
Or cut out the middleman and have a policy discussion with the people spamming backstab.
- Tue Nov 14, 2017 3:42 am
- Forum: General Discussion
- Topic: System RP Detractors
- Replies: 55
- Views: 80810
Re: System RP Detractors
Being able to look up skills while teaching is a big one too. <craft> show # / <craft> should be possible so that I can know what I'm teaching about and what ingredients are required in a certain craft.
- Mon Nov 13, 2017 3:58 pm
- Forum: General Discussion
- Topic: System RP Detractors
- Replies: 55
- Views: 80810
Re: System RP Detractors
The rumour system currently feels like a 4chan board for hurling anonymous insults. I like the rumour system as a concept, and it was once much better. Perhaps opening accountability for responses to rumours as well as the person who started the rumour itself would be a good, coded change. Otherwise...
- Wed Nov 08, 2017 6:25 am
- Forum: General Discussion
- Topic: Whoinvis Discussion General /WDG/
- Replies: 80
- Views: 105569
Re: Whoinvis Discussion General /WDG/
1) Whoinvis with an Argument. When entering whoinvis, a player would be required to enter a reason for wanting to use whoinvis. Staff could monitor these reasons, and speak to anyone that they consider abusing the system (which would be made clear in a help file), potentially banning the whoinvis c...
- Tue Nov 07, 2017 6:43 pm
- Forum: General Discussion
- Topic: Whoinvis Discussion General /WDG/
- Replies: 80
- Views: 105569
Re: Whoinvis Discussion General /WDG/
p.s. I'm aware that people also like to fake their own deaths. We have rebirth and namechanges for that. Perhaps that is something that the staff should open up to QP purchases if people don't want to approach mages.
- Tue Nov 07, 2017 6:40 pm
- Forum: General Discussion
- Topic: Whoinvis Discussion General /WDG/
- Replies: 80
- Views: 105569
Re: Whoinvis Discussion General /WDG/
Let's be frank. We're asking for this code change because there are players that are avoiding roleplay or the consequences of their actions. Please can this be reviewed on a case by case basis. To remind people, a player who is inactive for a month can be 'wrapped up' by staff resulting in their cap...
- Sun Oct 22, 2017 6:51 pm
- Forum: Accepted Requests
- Topic: Searching a Room
- Replies: 25
- Views: 32673
Re: Searching a Room
Hoo boy. Never take up magery.