Search found 27 matches
- Sat Jul 25, 2020 7:17 pm
- Forum: General Discussion
- Topic: Universal IC Turnaround Expectations
- Replies: 8
- Views: 17891
Universal IC Turnaround Expectations
We have an OOC understanding, specifically for RPA and staff requests, to allow 72 hours to hear back on something before giving it a bump just in case it got overlooked. This also comes with the expectation that we're all aware and reasonably patient that things will often take longer than anticipa...
- Sun Feb 16, 2020 3:24 am
- Forum: Rejected Requests
- Topic: Two Additions to Crafting Lists
- Replies: 3
- Views: 7514
Re: Two Additions to Crafting Lists
The molds and other jewelry and blacksmithing tools are available for sale from Hama at Morgan's smithy.
- Tue Nov 12, 2019 12:40 pm
- Forum: Accepted Requests
- Topic: Add Calf Skins to NPC Shops
- Replies: 0
- Views: 4089
Add Calf Skins to NPC Shops
May we please have calf skins and/or vellum sheets added to an NPC vendor or two? Right now they're not a guaranteed yield from skinning cows so I think it's intrudicing a rarity and difficulty to create vellum that outweighs the demand for the ingredient and the item made for it.
- Sun Nov 10, 2019 6:57 pm
- Forum: Accepted Requests
- Topic: Returning Players
- Replies: 14
- Views: 24868
Re: Returning Players
I am 100% behind being as forgiving of long absences as possible. We have a small game, and anything we can do to encourage veterans to return is worthwhile. We NEED more players to enjoy the game's full potential, and there are already a lot of other, arguably more meaningful obstacles to overcome ...
- Fri Oct 25, 2019 3:49 pm
- Forum: Accepted Requests
- Topic: Add Fine Wood Blocks to Haft Recipe
- Replies: 0
- Views: 3988
Add Fine Wood Blocks to Haft Recipe
There's a Common Wood Haft recipe right now, but no Fine Wood Haft one. Since they don't make a code difference, could we just add the option to use fine wood blocks and change the recipe name to Wood Haft or Sturdy Wooden Haft? Good for item consumption and code support for IC choices (That's right...
- Fri Jun 21, 2019 9:23 pm
- Forum: Accepted Requests
- Topic: Towel Recipes
- Replies: 1
- Views: 4894
Towel Recipes
Since "towel" exists as an item concept, can tailors get some towel recipes now that they're functional objects? Or if they're already in, can somebody direct my old eyeballs to the right recipe numbers? 'cause I have not been able to find 'em! I just remember the board post about how some clothing ...
- Tue Jun 04, 2019 12:54 am
- Forum: General Discussion
- Topic: Balanced Responses to No Tells/Guild Channels
- Replies: 10
- Views: 21197
Re: Balanced Responses to No Tells/Guild Channels
WORKS WELL (Guild Channels) - It seems to have eliminated or at least significantly diminished OOC discussion of IC things, which could sometimes fill up the channel with inappropriate information or information irrelevant to players who might keep the channel on to be helpful. DO DIFFERENTLY -Somet...
- Tue Jun 04, 2019 12:47 am
- Forum: Accepted Requests
- Topic: Guildhall Ping Cancel/Expiry
- Replies: 1
- Views: 5410
Guildhall Ping Cancel/Expiry
Could Guildhall pings have a cancel option? For when something comes up and you can't wait for a representative, or you accidentally trigger it trying to do something else (don't judge me!). It would be nice to save the other side some time and trouble leaving RP or whatever to come help you out, if...
- Thu May 16, 2019 2:08 am
- Forum: General Discussion
- Topic: Feedback on the Merchants' Guild
- Replies: 15
- Views: 30680
- Wed May 15, 2019 1:25 am
- Forum: General Discussion
- Topic: Feedback on the Merchants' Guild
- Replies: 15
- Views: 30680
Re: Feedback on the Merchants' Guild
Re: IC rosters, I'm working on bringing back the public list of active sanctioned crafters that's posted on various boards around the city! Hopefully that will help with some of the issue surrounding where to go or who to go to, at least.