Search found 9 matches
- Tue Oct 12, 2021 4:52 pm
- Forum: Ideas and Requests
- Topic: Magecraft Grandmaster Craft ideas!
- Replies: 4
- Views: 9970
Re: Magecraft Grandmaster Craft ideas!
There are things for the forgery - as well as for the cures, not guaranteed, but good enough that nobody's complaining. -Any- of that other stuff? Would be absolutely amazing, suitable, and probably silence complaints forever and on. The first one is a particular favorite, hurt some stats a little l...
- Mon Aug 09, 2021 10:50 am
- Forum: Accepted Requests
- Topic: Magecraft Moving Paintings
- Replies: 3
- Views: 63015
Re: Magecraft Moving Paintings
Illusionmold would work perfect for this, it is unused in imbuement afaik. I have seen glowing ones, but this sounds awesome! Would be some of the perfect decor, and paintings seem to stick around over time almost as much as books.
- Thu Aug 05, 2021 7:06 am
- Forum: General Discussion
- Topic: Suggestions for more PVE
- Replies: 11
- Views: 21528
Re: Suggestions for more PVE
Some suggestions I could offer would be more varied combat emotes, such as bear attacks describing abnormal bestial ferocity, or brotherhood gang members flourishing with daggers before stabbing you in the gut. At the moment it's a lot of one liners. A reason to DO pve seems to be the big thing, and...
- Wed Aug 04, 2021 5:32 pm
- Forum: General Discussion
- Topic: Suggestions for more PVE
- Replies: 11
- Views: 21528
Re: Suggestions for more PVE
Yeah this feels... entirely off topic, and I don't agree with the entirity of the first paragraph. Being able to die by player hands should be a necessity, it -is- a pvp based game, the -main- concept is an us-vs-you subterfuge war that ends in brutal death. How did we get here?
- Wed Aug 04, 2021 4:29 pm
- Forum: General Discussion
- Topic: Suggestions for more PVE
- Replies: 11
- Views: 21528
Re: Suggestions for more PVE
Sorry for double post - but additionally, I don't see how RP avoidance policy is a problem nor particularly for this post. It specifically mentions that it is only applicable when using OOC means to avoid someone, as well as that one must know RP with them is being sought. Biggest of all it mentions...
- Wed Aug 04, 2021 4:25 pm
- Forum: General Discussion
- Topic: Suggestions for more PVE
- Replies: 11
- Views: 21528
Re: Suggestions for more PVE
Absolutely in firm disagreement for anything related in any way whatsoever to 'consent required' murder. Makes no sense, and actually seems to cripple playerbases in the various MUDs I've explored.
Bigger maps and animals sounds pretty sweet though!
Bigger maps and animals sounds pretty sweet though!
- Mon Aug 02, 2021 1:23 pm
- Forum: Ideas and Requests
- Topic: Mining
- Replies: 2
- Views: 6258
Re: Mining
Why not just add pickaxes as a tool used in certain types of foraging? That would solve a lot and make it more manageable.
- Tue Jul 20, 2021 1:09 am
- Forum: Ideas and Requests
- Topic: Vague Fantasy: Pre-Consolidation
- Replies: 25
- Views: 49772
Re: Vague Fantasy: Pre-Consolidation
All for mage and order being forced to work together, as that would stimulate RP between the two of... more -substance- than one can actually >obtain, ICly, in the current standing. I have trouble seeing it ever happening though. I hear there was a guild that was kinda pseudo-sanctioned for that pur...
- Thu Jul 15, 2021 10:44 am
- Forum: General Discussion
- Topic: Underpowered Skills
- Replies: 14
- Views: 44428
Re: Underpowered Skills
City lore seems only to be underpowered due to lack of player submission, if I understand correct. Pretty sure there's currency in place to try to promote that... Agreed firmly on all the others, but what would chandlery need or want, though? Face paints perhaps? It doesn't seem very complex, candle...