Temporary Natural Shelters
I had another idea for a survival skill. The ability to build temporary shelters using branches, stones, vine, sticks, etc. All things that can be found with foraging. They would be unable to be locked, but could add some fun realism to those who live primarily in the wild and would utalize more of the foragable items that are currently available. They would be one room only, with a standard inside description that could be customized via mood, and could last, perhaps, only for one ooc week, the longest time for a mood, actually, before falling apart and needing to be reconstructed. A chance for heavy winds, lightning or storms to blow the shelter down would be pretty awesome too.
Tents would be incredible, and carriages / carts / wagons as well! And my mistake on the mood maximum. I wasn't aware one could be set for more than seven days when writing that previous post.
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