Ideas we've discussed and decided not to implement.
Moderators: Maeve, Maeve
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Leech
- Posts: 349
- Joined: Tue Dec 18, 2012 5:24 pm
- Location: Behind you.
Sun Feb 16, 2014 6:50 am
Maybe the real problem we should be looking at is the idea of only one phome? As a noble, that's insanely limiting. Also, as a covert, I tended to lean towards a large network of safe houses rather than one big club house. What's the policy on this, officially?
Player of: Alexander ab Courtland
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Geras
- Posts: 1090
- Joined: Sun Sep 11, 2011 8:50 pm
Sun Feb 16, 2014 5:00 pm
Yah, multiple safehouses would be good. Having those safehouses put up for sale after you get killed (while your friends are still using them) isn't ideal either though.
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Kinaed
- Posts: 1984
- Joined: Wed Jan 05, 2011 8:54 pm
- Discord Handle: ParaVox3#7579
Sat Mar 01, 2014 7:52 pm
We got 1 phome/shop per person because tracking them is a nightmare for staff.
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