Assets System Improvements
Posted: Sun Nov 05, 2017 1:23 pm
The assets system is driving me up the wall, lately. Here are the issues I've identified and my suggestions for improving the system to be more user-friendly and less aggravating:
First, it's not possible to change the type of asset while you're in the template POLCA, if the current choice fills up your "slots." Thus, if I am a Freeman and I've already got a tier 1, and I asset create and choose type <some tier2>, it's not possible to view the details for that type, then decide to choose or review a different tier 2 while still in the POLCA:
Thus, I have to CANCEL my current asset POLCA and enter a new one, just to view the info associated with a different asset template in the list of available types.
And what can happen (problem number 2) is that the asset I was looking at the first time around may no longer available through the system -- I have to wait some undetermined amount of time for it to get cycled back in. That's super aggravating! I was first looking at "lowclass_shop" and now it's no longer in the list because I had to cancel out to check the details on a different asset I was considering at the time. Aaaagggh.
Suggestions:
- Make it possible to swap between different types while in the POLCA, rather than forcing a cancel. Warn about maxing out levels, rather than preventing swaps altogether. Once a swap or cancel happens, free up whatever was being looked at so that a player can come back around to it immediately again.
- If the above isn't possible, then make it possible to at least list and view different types and their details in and outside the POLCA without having to actually choose/set them (the resources list command for resources, for example, is helpful to review options before entering the POLCA).
I think the above would greatly reduce the headaches involved in trying to find and set the best/most fitting assets for one's character.
First, it's not possible to change the type of asset while you're in the template POLCA, if the current choice fills up your "slots." Thus, if I am a Freeman and I've already got a tier 1, and I asset create and choose type <some tier2>, it's not possible to view the details for that type, then decide to choose or review a different tier 2 while still in the POLCA:
Code: Select all
? type
TYPE CITY METRIC LEVEL XP COST
art_sales Morale 1 5000
luxuries_shop Economics 2 15000
book_sales Piety 1 5000
bribe iLawfulness 1 5000
novel_sales iPiety 1 5000
guard_job Lawfulness 1 5000
entertainment_job Morale 1 5000
begging Piety 1 5000
shop_job Economics 1 5000
midwifery_job Health 1 5000
labor_job Infrastructure 1 5000
servant_job Class Relations 1 5000
imports_job Race Relations 1 5000
crime_job iLawfulness 1 5000
brew_job iMorale 1 5000
brothel_job iPiety 1 5000
craft_job iEconomics 1 5000
gravedigger_job iHealth 1 5000
repair_job iInfrastructure 1 5000
gaoler_job iClass Relation 1 5000
regional_sales_job iRace Relations 1 5000
clerk_job Lawfulness 2 15000
entertainment_shop Morale 2 15000
imports_shop Race Relations 2 15000
comforts_shop iMorale 2 15000
clinic iHealth 2 15000
mason_job iInfrastructure 2 15000
tutor_job Piety 1 5000
food_job Health 1 5000
gardening_job Infrastructure 1 5000
foreign_quarter_shop Race Relations 2 15000
death_business iHealth 2 15000
type death
Asset template type changed from nothing to death_business.
<Hit enter to view details. Decide I death business isn't a good fit for my character.>
type luxuries
That asset template does not exist, or is not available. <--- yes, it did exist at the time I created, whyyyyy
? type
So-and-so cannot purchase another asset; he has all of the assets he may control. <--- ugggh, I haven't purchased yet!
cancel
Asset creation canceled.
And what can happen (problem number 2) is that the asset I was looking at the first time around may no longer available through the system -- I have to wait some undetermined amount of time for it to get cycled back in. That's super aggravating! I was first looking at "lowclass_shop" and now it's no longer in the list because I had to cancel out to check the details on a different asset I was considering at the time. Aaaagggh.
Suggestions:
- Make it possible to swap between different types while in the POLCA, rather than forcing a cancel. Warn about maxing out levels, rather than preventing swaps altogether. Once a swap or cancel happens, free up whatever was being looked at so that a player can come back around to it immediately again.
- If the above isn't possible, then make it possible to at least list and view different types and their details in and outside the POLCA without having to actually choose/set them (the resources list command for resources, for example, is helpful to review options before entering the POLCA).
I think the above would greatly reduce the headaches involved in trying to find and set the best/most fitting assets for one's character.