persistent sleeping bodies
Posted: Tue Sep 02, 2014 11:05 pm
I've seen this on other muds and I think it would work out well here on TI. Basically, you leave a sleeping body behind when you're not logged in. I know that some people will be opposed to this but I think it would go a long ways towards realism.
Currently when not logged in we assume the character is off doing 'normal everyday tasks' like eating, sleeping, working, etc but that doesn't really take abduction, theft and other crime into account.
Way too often a criminal breaks into a player home and cnotes that "no one was home, got away scott free" or something along those lines when realistically someone would have been sleeping in the bedroom they looted.
At the same time, it's impossible to abduct a character while the player isn't logged in (because the body doesn't exist). Again, I think this is unrealistic. If someone wants to break into my home in the middle of the night and smack me over the head with a frying pan to cart me away.. the should be able to.
What say you?
Currently when not logged in we assume the character is off doing 'normal everyday tasks' like eating, sleeping, working, etc but that doesn't really take abduction, theft and other crime into account.
Way too often a criminal breaks into a player home and cnotes that "no one was home, got away scott free" or something along those lines when realistically someone would have been sleeping in the bedroom they looted.
At the same time, it's impossible to abduct a character while the player isn't logged in (because the body doesn't exist). Again, I think this is unrealistic. If someone wants to break into my home in the middle of the night and smack me over the head with a frying pan to cart me away.. the should be able to.
What say you?