peek <direction>
Posted: Sun Jan 18, 2015 4:53 am
peek <door keyword, or direction with a locked exit>
If successful based on your ability, this would give a random chance to
show you one of the following pieces of information about the room on the
other side of the locked door:
1) Room name.
2) Room description.
3) ONE item on the floor.
4) ONE person in the room and their action (same as "look direction" would show)
5) Nothing (sometimes you just can't get a good angle, even if "successful").
Just seems something fun that could also be useful for someone willing to
spend the time and effort peering through a keyhole. And if there's
concern about spamming it to see everything, it might "cache" the first
winning result for a while so that repeatedly peeking will show the same result.
If successful based on your ability, this would give a random chance to
show you one of the following pieces of information about the room on the
other side of the locked door:
1) Room name.
2) Room description.
3) ONE item on the floor.
4) ONE person in the room and their action (same as "look direction" would show)
5) Nothing (sometimes you just can't get a good angle, even if "successful").
Just seems something fun that could also be useful for someone willing to
spend the time and effort peering through a keyhole. And if there's
concern about spamming it to see everything, it might "cache" the first
winning result for a while so that repeatedly peeking will show the same result.