A New Player Guide by a New Player
Posted: Tue Mar 15, 2016 2:51 pm
Hey there! Just to introduce myself, I’m Sabrelon! I’m a long time RPI-player, having played most of the recent Diku games in the past few years. What this means is that I’m relatively well-versed in starting out in games, and generally value the opinion of newer players as a way to clarify game mechanics, helpfiles, and player interaction that might not be obvious to people just starting.
So, if I think it might be useful for a newbie like me (especially if it was useful for a newbie like me), I’ll make a note of it here. I’ll likely continue updating/bumping this post as I play and learn new things. Hopefully this is helpful!
As well, I’d like to extend the opportunity for established players to add tips that might have been useful right when they started!
Character Generation (Chargen)
If at any time you have questions during chargen, use the command VISNET <question> to ask for help on the newbie channel. Staff may send you a TELL. If that happens, you can TELL <name> back, or just REPLY.
Starting off with Chargen I want to look at a few of the options that are available that seem to be rather newbie friendly, as well as some things that I think might be important to read before you press ENTER GAME by the end.
An Important Note: As long as your name remains cyan, you’re able to return to the chargen areas by asking staff. So far, with my first character, I’ve gone back maybe 5 times. I’ll probably go back again. I’ve been directed to use this as much as you need to get a feeling for how you want to play. Started out as a person focused on Crafting and don’t like the skills you chose? Go back, lower the skills with the PURCHASE command (help purchase), and change it up. Do it again a day later if you need to. Or twenty minutes because you forgot something, like I did.
So you’ve found the game and you’re thinking to yourself: “What now?” My recommendation, first and foremost, is is read over the Races section on the wiki (http://ti-legacy.com/races/). If you like one in particular, read more about it. Lithmorran certainly seems to be the easiest way to get started (and save yourself some XP as you get the common tongue of the area for free). I started as another race. It’s entirely your call.
The races in TI:L are similar to races in real life. The only thing choosing them changes is culture, homeland, and language. People might react differently to you depending on what you pick, so keep that in mind. Otherwise, once you’ve read the available information, go ahead and start Chargen.
On Being a Mage: Though I haven’t seen anything happen to a Mage yet, Mages are constantly at risk because of the setting. If you choose to be a Latent Mage, make sure you’re prepared for antagonistic RP. Because of this, I’d recommend you not be one with your first character. There’s plenty of time once you’re more familiar with the setting.
Having a basic background in mind when you start your character is important. Though TI:L doesn’t require a history like some games do, basing your character around an archetype or idea that you have will give them a cohesion they might not get otherwise. Make sure you read as much information as you feel necessary about Freemen (http://ti-legacy.com/freemen/), Gentry (http://ti-legacy.com/gentry/), and Nobles (http://ti-legacy.com/the-nobility/) before you make your decision on which you’d like to play, though I’d highly recommend starting as a Freemen and working up. This will give you the opportunity to learn the game on a fairly basic level, as well as keep your starting XP pool large enough to have a healthy amount of skills for your character to be competent.
Once you have your class decided, consider whether or not you’d like to join a Guild. Guild’s will, at the most basic level, give you a group of people to roleplay with on a consistent basis. Some guilds might be required to advance skills after a certain point, as is the case with the Merchant’s Guild and most Trade skills. So if you want to be a Master Blacksmith, you might need to consider the Merchants. If you want to be a lute-playing Bard, you’ll need to consider the Troubador’s. Take some time to read through and consider: http://ti-legacy.com/guilds/
Now, for your first character I’d probably recommend playing something combat-focused, or at least someone that’s moderately interested in fighting. Finding roleplay around sparring, along with joining some of the more martially-oriented guilds, seems very easy, and once you learn the combat code (which I’ll go into a bit more later) roleplaying out fights is simple, and you’ll easily find a job for yourself. Keep in mind that Swordsmanship is ICly only taught to Nobles and Knights, so consider this when choosing your weapons skills.
A Note on Descriptions: When you’re moving around on the map the first thing that people will see are your short description (sdesc), followed most likely by your extended description. These things give your character the feel of being real, and I highly recommend you take as much time on them as you need. There aren’t many things here to suggest beyond making sure your description fits the race you’ve chosen, you have at least one or two keywords that would set you apart (use emerald instead of green, or pitch black instead of just black) so that people can interact with you easily once you’re in game. Your extended description doesn’t have to be a novel, I’d at least suggest describing your character’s eyes, hair, face, and general body shape. You can change either of these at any time when you’re IG, so don’t worry about reworking them!
We’re on to Stats. Keep in mind while you’re statting your character that certain skills require certain numbers to be met. A Strength of 55 if necessary to wield most weapons. A charisma of 55 is necessary to take Haggle. When you’re finished distributing your stats the game will display which skills you won’t be able to take. Feel free to reorder as many times as you need, even once you’re in game with the PURCHASE SWAP command (help purchase).
Now we’re on to Skills. Typing in SKILL will give you the categories that certain skills fall under, as well as your familiarity with those skills. Typing SKILL LIST will give you a full list. The XP you have to buy skills might seem like a lot, but you’ll want to make sure you buy skills that compliment one another. If you’re playing a combat character, you’ll want to choose a weapon (or two), along with a defense (or two). A more in-depth guide written by Takta can be found here:
https://docs.google.com/document/d/1nGb ... 3JJKY/edit (This guide is fantastic, and really helped me get an understanding of how combat works on TI:L, I highly recommend reading it. It definitely changed the skills that I chose)
The last thing that’s worth mentioning during Chargen is restringing your default clothing. This allows you to change the way your worn items look. While it might seem complicated at first, reading HELP RESTRING does a good job of explaining it fully. When you do the long description for an item, make sure to capitalize the first letter, and end with a period, this is just so it parses correctly when you do things like remove/wear it. As well, make sure you change the keywords, which allow you to target the item with commands like GET or WEAR. If you change your tunic into a blouse and you don’t change the keywords, you’ll still have to type WEAR TUNIC to put it on!
Some helpfiles that are really worth reading before pressing ENTER GAME: HELP SUMPTUARY, HELP RPXP, HELP EMOTE, HELP COMBAT OVERVIEW, HELP SCORE, HELP POOL, HELP LEARN, HELP TELL, HELP RP CULTURE
Some forum posts that are also worth reading: viewtopic.php?f=3&t=470
viewtopic.php?f=3&t=1094
viewtopic.php?f=3&t=994
viewtopic.php?f=3&t=471
So, if I think it might be useful for a newbie like me (especially if it was useful for a newbie like me), I’ll make a note of it here. I’ll likely continue updating/bumping this post as I play and learn new things. Hopefully this is helpful!
As well, I’d like to extend the opportunity for established players to add tips that might have been useful right when they started!
Character Generation (Chargen)
If at any time you have questions during chargen, use the command VISNET <question> to ask for help on the newbie channel. Staff may send you a TELL. If that happens, you can TELL <name> back, or just REPLY.
Starting off with Chargen I want to look at a few of the options that are available that seem to be rather newbie friendly, as well as some things that I think might be important to read before you press ENTER GAME by the end.
An Important Note: As long as your name remains cyan, you’re able to return to the chargen areas by asking staff. So far, with my first character, I’ve gone back maybe 5 times. I’ll probably go back again. I’ve been directed to use this as much as you need to get a feeling for how you want to play. Started out as a person focused on Crafting and don’t like the skills you chose? Go back, lower the skills with the PURCHASE command (help purchase), and change it up. Do it again a day later if you need to. Or twenty minutes because you forgot something, like I did.
So you’ve found the game and you’re thinking to yourself: “What now?” My recommendation, first and foremost, is is read over the Races section on the wiki (http://ti-legacy.com/races/). If you like one in particular, read more about it. Lithmorran certainly seems to be the easiest way to get started (and save yourself some XP as you get the common tongue of the area for free). I started as another race. It’s entirely your call.
The races in TI:L are similar to races in real life. The only thing choosing them changes is culture, homeland, and language. People might react differently to you depending on what you pick, so keep that in mind. Otherwise, once you’ve read the available information, go ahead and start Chargen.
On Being a Mage: Though I haven’t seen anything happen to a Mage yet, Mages are constantly at risk because of the setting. If you choose to be a Latent Mage, make sure you’re prepared for antagonistic RP. Because of this, I’d recommend you not be one with your first character. There’s plenty of time once you’re more familiar with the setting.
Having a basic background in mind when you start your character is important. Though TI:L doesn’t require a history like some games do, basing your character around an archetype or idea that you have will give them a cohesion they might not get otherwise. Make sure you read as much information as you feel necessary about Freemen (http://ti-legacy.com/freemen/), Gentry (http://ti-legacy.com/gentry/), and Nobles (http://ti-legacy.com/the-nobility/) before you make your decision on which you’d like to play, though I’d highly recommend starting as a Freemen and working up. This will give you the opportunity to learn the game on a fairly basic level, as well as keep your starting XP pool large enough to have a healthy amount of skills for your character to be competent.
Once you have your class decided, consider whether or not you’d like to join a Guild. Guild’s will, at the most basic level, give you a group of people to roleplay with on a consistent basis. Some guilds might be required to advance skills after a certain point, as is the case with the Merchant’s Guild and most Trade skills. So if you want to be a Master Blacksmith, you might need to consider the Merchants. If you want to be a lute-playing Bard, you’ll need to consider the Troubador’s. Take some time to read through and consider: http://ti-legacy.com/guilds/
Now, for your first character I’d probably recommend playing something combat-focused, or at least someone that’s moderately interested in fighting. Finding roleplay around sparring, along with joining some of the more martially-oriented guilds, seems very easy, and once you learn the combat code (which I’ll go into a bit more later) roleplaying out fights is simple, and you’ll easily find a job for yourself. Keep in mind that Swordsmanship is ICly only taught to Nobles and Knights, so consider this when choosing your weapons skills.
A Note on Descriptions: When you’re moving around on the map the first thing that people will see are your short description (sdesc), followed most likely by your extended description. These things give your character the feel of being real, and I highly recommend you take as much time on them as you need. There aren’t many things here to suggest beyond making sure your description fits the race you’ve chosen, you have at least one or two keywords that would set you apart (use emerald instead of green, or pitch black instead of just black) so that people can interact with you easily once you’re in game. Your extended description doesn’t have to be a novel, I’d at least suggest describing your character’s eyes, hair, face, and general body shape. You can change either of these at any time when you’re IG, so don’t worry about reworking them!
We’re on to Stats. Keep in mind while you’re statting your character that certain skills require certain numbers to be met. A Strength of 55 if necessary to wield most weapons. A charisma of 55 is necessary to take Haggle. When you’re finished distributing your stats the game will display which skills you won’t be able to take. Feel free to reorder as many times as you need, even once you’re in game with the PURCHASE SWAP command (help purchase).
Now we’re on to Skills. Typing in SKILL will give you the categories that certain skills fall under, as well as your familiarity with those skills. Typing SKILL LIST will give you a full list. The XP you have to buy skills might seem like a lot, but you’ll want to make sure you buy skills that compliment one another. If you’re playing a combat character, you’ll want to choose a weapon (or two), along with a defense (or two). A more in-depth guide written by Takta can be found here:
https://docs.google.com/document/d/1nGb ... 3JJKY/edit (This guide is fantastic, and really helped me get an understanding of how combat works on TI:L, I highly recommend reading it. It definitely changed the skills that I chose)
The last thing that’s worth mentioning during Chargen is restringing your default clothing. This allows you to change the way your worn items look. While it might seem complicated at first, reading HELP RESTRING does a good job of explaining it fully. When you do the long description for an item, make sure to capitalize the first letter, and end with a period, this is just so it parses correctly when you do things like remove/wear it. As well, make sure you change the keywords, which allow you to target the item with commands like GET or WEAR. If you change your tunic into a blouse and you don’t change the keywords, you’ll still have to type WEAR TUNIC to put it on!
Some helpfiles that are really worth reading before pressing ENTER GAME: HELP SUMPTUARY, HELP RPXP, HELP EMOTE, HELP COMBAT OVERVIEW, HELP SCORE, HELP POOL, HELP LEARN, HELP TELL, HELP RP CULTURE
Some forum posts that are also worth reading: viewtopic.php?f=3&t=470
viewtopic.php?f=3&t=1094
viewtopic.php?f=3&t=994
viewtopic.php?f=3&t=471