Temi's Revised Guide to Plotting Plots
Posted: Sun Jan 27, 2019 5:26 pm
I previously wrote up a guide to plots, but with the revised system, it's no longer quite right. This guide goes through the basic functions and walks you through some different types of plot, step by step. The system can seem a little intimidating, Instead of concentrating on what's changed, we'll just look at the new flow.
Now, Jack wants to know who trounced his flowerbeds, and he would like some staff help in interrogating his neighbors, who are all NPCs.
So, Jack starts up a plot advance to investigate with the plot advance command.
As you can see, this puts Jack into the Plot Advance POLCA. A lot of the fields are already where we need them, as we're not doing much. It's something private for Jack, so a Roleplay Assistance type makes sense, and it's not related to any bigger events going on, so the header doesn't need changed. It's just him, so he doesn't need to share with anyone else. Jack needs to be able to keep track of the plot, so next, he sets the plot title with the title command.
The Requirements list tells us what Jack still needs to do. There is the 10 QP charge for RPA, based on the type, and he has to fill out the action description, to describe what Jack is doing to investigate. To fill out the action, Jack uses the action command, which puts him into an editor.
Now to see how things look, Jack uses the show command to view the current state of the POLCA.
It looks like Jack still needs to meet that QP requirement. He can use the contribute command to add the 10 QPs, and then check again.
Okay! That takes care of all of the requirements, and we can see where Jack added the QP under contributions. Everything looks good, so now he can submit it.
Now, Jack can check plot list to see what the status is.
We can see that it has been automatically assigned vnum 1118 and that the status has been updated from Draft to Queued, which means it is waiting for staff to look at it.
Next, Jack receives a notice that staff have processed the plot, and he can see the status has changed to Complete in plot list. When he checks plot review, he sees the response from staff describing what he discovered as note.
This completes the plot and gives Jack the answer he was looking for. Easy peasy!
Now, Jack wants to know who trounced his flowerbeds, and he would like some staff help in interrogating his neighbors, who are all NPCs.
So, Jack starts up a plot advance to investigate with the plot advance command.
Code: Select all
plot advance
Vnum : 0
Title : Plot
Header : 0, Unset
Status : Draft
Owner : Jack
Type : Roleplay Assistance
Shared To : (null)
Requirements :
[1] 10 Quest points (Unfilled)
[2] An action description (Unfilled)
Contributions : None.
Actions : None.
Notes : None.
Post Event : No
Spread Rumor : No
Type "submit" to advance the completed plot, "store" to store a partial plot, or "cancel" to abort.
Type "commands" alone for a list of commands.
Code: Select all
title Flower Trompers
Plot title set to 'Flower Trompers'.
Code: Select all
action
-=======- Entering APPEND Mode -========-
Type @h on a new line for help
Type @x on a new line to close the editor.
-=======================================-
>
Jack's garden has been tromped all upon, leaving his flowers in a terrible state. He is going to
go around to each of his neighbors and politely ask them if they saw what happened. He'll also be
looking for anyone that seems squirrelly about it, in case they are involved.
>
@f
String formatted.
>
@x
Code: Select all
show
Vnum : 0
Title : Flower Trompers
Header : 0, Unset
Status : Draft
Owner : Jack
Type : Roleplay Assistance
Shared To : (null)
Requirements :
[1] 10 Quest points (Unfilled)
[2] An action description
Contributions : None.
Actions :
[1] Save Jack's garden has been tromped all upon, leaving his flowers in a
terrible state. He is going to go around to each of his neighbors and
politely ask them if they saw what happened. He'll also be looking for
anyone that seems squirrelly about it, in case they are involved.
[Jack]
Notes : None.
Post Event : No
Spread Rumor : No
Type "submit" to advance the completed plot, "store" to store a partial plot, or "cancel" to abort.
Type "commands" alone for a list of commands.
Code: Select all
contribute qp 10
Jack contributes 10 quest points to Flower Trompers.
>
show
Vnum : 0
Title : Flower Trompers
Header : 0, Unset
Status : Draft
Owner : Jack
Type : Roleplay Assistance
Shared To : (null)
Requirements :
[1] 10 Quest points
[2] An action description
Contributions :
[1] 10 Quest points [Jack]
Actions :
[1] Jack's garden has been tromped all upon, leaving his flowers in a
terrible state. He is going to go around to each of his neighbors and
politely ask them if they saw what happened. He'll also be looking for
anyone that seems squirrelly about it, in case they are involved.
[Jack]
Notes : None.
Post Event : No
Spread Rumor : No
Type "submit" to advance the completed plot, "store" to store a partial plot, or "cancel" to abort.
Type "commands" alone for a list of commands.
Code: Select all
submit
Plot submitted.
Code: Select all
plot list
VNUM TITLE CONTRIBUTOR START DATE STATUS
1118 * Flower Trompers Jack Jan 27 2019 Queued
Next, Jack receives a notice that staff have processed the plot, and he can see the status has changed to Complete in plot list. When he checks plot review, he sees the response from staff describing what he discovered as note.
Code: Select all
INFO> A daemon has written a new note, Processing of Plot Advancement 1118 Flower Trompers, against
No Header, on the Plots board.
>
plot list
VNUM TITLE CONTRIBUTOR START DATE STATUS
1118 * Flower Trompers Jack Jan 27 2019 Complete
>
plot review 1118
Vnum : 1118
Title : Flower Trompers
Header : 0, Unset
Status : Complete
Owner : Jack
Type : Roleplay Assistance
Shared To : (null)
Requirements :
[1] 10 Quest points
[2] An action description
Contributions :
[1] 10 Quest points [Jack]
Actions :
[1] Jack's garden has been tromped all upon, leaving his flowers in a
terrible state. He is going to go around to each of his neighbors and
politely ask them if they saw what happened. He'll also be looking for
anyone that seems squirrelly about it, in case they are involved.
[Jack]
Notes :
[1] From: Temi To: Jack
Date: Sun Jan 27 17:14 2019
Message: When Jack asks his neighbor Mary if she saw what happened, she notes that she
saw a group of kids playing out there, jumping on his flowers. There were
three of them, probably all about eight or nine and boys, and they all looked
very similar: curly blond hair, blue eyes, button noses.
Post Event : No
Spread Rumor : No