Cee claims, "I was going to address this with the topic above, but I thought it was worth splitting into three topics, I discussed this with Dagerian, and this is what we came up with. NPCs and distance, especially in regards to bows.
I of course, may be wrong as this isn't explicitly written anywhere, but npcs completely ignore distance in relations to combat. Attacking as if always right next to you, but still allowing bows to attack.
As you can see, combined with insta-attacking high level mobs above, this becomes brutal for the weapon that is literally meant to be the 'safe hunting weapon', especially paired with the apparent fact (I may be wrong once more here) bow wielders take more damage as a 'downside' for using a bow.
While this may be very balanced against PC's in fighting, this effectively makes bows a literal disadvantage for hunters to weild. Personally, if distance is so 'op' for hunting, why not just make bows cost far more stamina, and have NPCs always 'close distance' in one turn. This way the player's MV is much lower when the beastie arrives, so they're going to get slam jammed that much harder.
Again, I'm a new player, so I don't know game balance great, and yes, MUDs can't always be 'realistic' in combat, so take what I said with a pinch of salt, what I wrote above is to me and Dagerian what would fix the hunting/npc fighting in the game."
Kinaed states, "That's already on the staff radar and we've discussed it, but haven't come up with any resolution as of yet. Thank you for the reminder and please be aware we know changes are required there and are deliberating given the complexity of the combat system, what the correct solution is."
Prisca finishes abruptly, "That is a point I'd been meaning to bring up for a long time actually. bows should likely give a + to defense vs. NPCs rather than a -"
Kinaed states, "We actually discussed it last week and I think I had to go in the middle of the convo."
Ivar says, "I don't really like the idea of a + against NPCs."
Temi nods at Kinaed.
Ivar states, "Because that affects player guards, etc."
Cee muses, "Is having one free turn of shooting before an npc reaches you such a bad thing?"
Prisca says to Ivar, "Player's guard retainers can't attack anyway"
Ivar claims, "I only said a + to defense. Should just be neutral like other weapons."
Asvaldr has lost link.
Asvaldr has reconnected.
Cee says, "If it's 'op' like that, just make the weapon cost more mv"
Temi claims, "As a note, you can look into rooms before you go in them generally"
Prisca nods at Temi.
Cee states, "Not if it's night, sadly."
Ivar says, "I do wish you could look into adjoining rooms if you were holding a light source."
Prisca states, "I like the wilds being more dangerous at night"
Farra nods in agreement with Prisca.
Edwin states, "Well, ideally you don't go hunting at night. And yeah I agree with that, too."
Safir says, "Might be nice if scan worked one room ahead in darkness instead of three."
Cee says, "Yeah, I'm on the fence about it."
Temi states, "But mobs not taking range into account is necessary due to mobs not being able to handle the AI to get to the right range"
Safir says, "Ideally you don't go hunting at night, but you can't really control what time of day it is when you're able to play."
Farra says, "I'm with Prisca on this. I don't play a combat character, and the prospect of doing Inquisition things without a Knight around is bit irritating .. but I think it should err on the side of 'unforgiving'."
Cee states, "I feel we have to make a distinction between 'hard' and ' no counterplay'"
Empena states, "Maybe animals just need a delay before they attack right away."
Edwin says, "I don't think scan should work at night just because the light of your lantern or candle or whatever isn't casting light that far."
Ivar states, "They actually kind of do normally"
Calanthe wonders, "Maybe NPC guard retainers could keep their protect status while in transit?"
Cee says, "Hard is something that is very diffcult to overcome, 'no counterplay' is relying entirely on RNG to not be damaged during a trip in nature at night time."
Ivar says, "I've walked into rooms with wolves and managed to step out before they attacked."
Calanthe queries, "So animals would be ambushing your hapless guard and not you while you're out for your midnight tryst?"
Temi claims, "We do want to improve the system, we're just limited on our options some."
Cee claims, "Right now if you leave the city at night, it's literally a dice roll on whether you get attacked."
Farra claims, "I feel like most animals in the wild should be more or less takeable by a 36 fighter with some proper preparation. But not everything; sequestering the ultra-scaries to certain sectors of the map might help with that."
Farra nods.
Farra asks, "I mean, you 'can' still stick to roads to avoid dangerous mobs, right?"
Cee states, "I do like the idea of 'dangerous animal zones'"
Cee states, "Not that I know of Farra"
Asvaldr likes Farra's idea
Prisca nods at Farra.
Drudwyn states, "Yeah I believe the roads are safe. "
Ivar states, "Not really sure sequestering would work as well based on how Azarial described mob spawns and how they work in this game."
Cee claims, "Hm."
Prisca claims, "Main roads out of the city are free of mobs. some of the smaller roads, like around the city walls, still has a chance of encounter"
Cee says, "Yeah, I had a bison literally one room from the south road yesterday lol."
Cee says, "South gate*"
Ivar states, "As it stands, a 36 fighter actually can handle most non-aggressives."
Farra states, "Bison aren't aggro anymore, I believe."
Asvaldr claims to Ivar, "If Azarial can keep the alligators in the sewers... I like to think similar can be done for bears being kept to ertain areas."
Farra nods at Ivar.
Cee states, "They're not, no."
Kinaed states, "I recently asked Niamh to make the campsites where firepits burn safe from wandering mobs too, btw."
Edwin nods at Ivar.
Azarial says, "Crocs have a differnt chute set."
Edwin says, "I totally did. I mean, I was almost dead. But I won."
Calanthe states to Kinaed, "Nice touch."
Cee claims, "The campsites are safe, yes. However your retainers can't follow you in for some strange reason."
Ivar claims, "Aggressive's really only been put on the scary animals except snakes."
Temi says, "We have at least tried to make the roads more safe than the surrouding areas (but not completely safe), and then deeper, more isolated areas more dangerous with the tough things, like the bears"
Kinaed says, "That said, I think it's pretty easy for staff to 'zone' bad mobs and whatnot."
Kinaed nods at Temi.
Safir states to Cee, "If a location is non-animal you can't take your animals."
Cee states, "Got it, thanks."
Temi says, "But Niamh's done most of that, and I'm not sure how happy she is with the results yet"
Kinaed states, "I've made a note to direct Niamh to read the OOC Chat and request she think of some wilderness design improvements based on the issues discussed here."
Empena states, "Some of the only places on-grid certain things are sold are now in places you might get eaten by wildlife."
Cee states, "The way I see it, is if a player wants to go hunting, and OOC they don't have enough time to wait until IC dawn, you're basically screwed."
Cee says, "Maybe I'm not being charitable enough."
Empena claims, "Which ... folks might not realize."
Safir states, "If you can't get there, learn to fight or hire a mercenary."
Safir says, "Friendly advert from Savage Training."
Prisca nods at Safir.
Kinaed claims to Empena, "I don't honestly see people having to rely on other people being a problem. Not everyone should just be able to get and have access to everything in my mind. It creates touch points for RP"
Kinaed nods at Safir.
Calanthe wonders, "For Niamh's reading later: would it help if leaving the gates gave autowarning text that the wilds are dangerous?"
Temi says, "Our time does move pretty quick here. The whole night is over in a couple hours"
Farra states, "I know Niamh's attentive to ways to make players feel like the wilderness is fair; I've had a few chats with her about it."
Cee claims, "Honestly, I think confining the 'really dangerous animals' to zones fixes this entire issue."
Kinaed states to Calanthe, "That may well be a good idea, thank you."
Kinaed nods at Farra.
Empena claims, "I don't see it is a problem either, however, when someone asks on visnet "Where can I buy X""
Asvaldr says to Calanthe, "That would get annoying real quick if I have to pass through a warning note just to get to my phome"
Azarial states, "Three hours, iirc. four days in a day means a three hour day or night"
Prisca claims, "I've very, very rarely gone hunting when it's not just the break of dawn."
Kinaed nods at Empena.
Empena wonders, "And they are told, the next immediate knowledge might be ... PS mobs out there might beat you up, maybe the Help Businesses helpfile needs that noted somehow?"
Farra states to Asvaldr, "I believe it can be arranged where it only happens the first time."
Cee claims, "Wolves and snakes and other aggros are fine roaming around, it's more just being randomly attacked by bears that has me unsure whether the systems hould stay how it is."
Kinaed asks of Cee, "Did you have further topics you wanted to raise on this subject?"
Kinaed wonders, "Or anything else?"
Cee claims, "I have one final unrelated topic, yeah."
Kinaed states to Cee, "We're at the top of the hour, so please raise it quickly. :)"
Calanthe claims to Asvaldr, "Ah, to clarify, I was thinking more of a message you see when you're getting close to Southside for example, not that you get stopped to accept on the way out."
Farra claims, "I need to be getting out. Need to focus on school work :("
Cee claims, "Now this one's a bit of an amorphous one, but it's basically a little 'feedback' from my narrow point of view :)"
Kinaed comforts Farra.
Farra has been transferred out by Kinaed. [OOC]
Cee states, "So I thought I might provide a little feedback on how I've found my first week (back after ages, but effectively a first week from fresh), but from someone with a couple years experience in other muds. Specifically what I want to bring up is how the 'high xp' playerbase, -in general- don't appear to be interacting much with the newer playerbase. Some of the absolute best RP came from Safir and Dagerian. They are both extremely experienced players who managed to find a little time out of their presumably busy schedule to not only scene with me for an hour or so, but also provide my character things to do.
If you're a high level character I'm sure you can go scagenve some leaves and food scraps on your own for that compost you want, but getting a new player to do it not only introduces them to the forage mechanic, but gives them a short term goal to work on.
However, despite often seeing 10+ people on who, there were points where I was 1 of 2 on whereRP, and the other one was in a place that was evidently behind closed boards, or at the least off limits to a common citizen. If it weren't for Safir/Draz, the game would have felt very empty for me if I didn't know how muds can tend to be like this. Edwin alone can attest how I've bumped into him a million times as we seem to be the most active people looking for rp."
Cee claims, "Hopefully that doesn't come across as whining or complaining, it ireally isn't :)"
Edwin claims, "I've... had some trouble finding RP sometimes. But usually not."
Cee states, "There's a real possibility my time zone just screws me tbh."
Safir claims, "Go team Charali."
Azarial has gone IAW.
Kinaed says, "I find that there's often 10 people online and 8 of them are in private RP... rooms of 2 down whereRP darkened out."
Edwin says, "Well, it depends."
Cee cheers.
Asvaldr trails off to Cee, "I think that may be the problem. I know I can log in during the middle of my night, see plenty of people on but no one on where... timezones sucks"
Prisca states, "Timezones can be a problem. I'm at UTC +9, so a lot of the day there's maybe 2 idlers on and me"
Kinaed nods at Prisca.
Kinaed claims, "I see Prisca regularly, so I know she's outside of timezone (I'm GMT +10)"
Asvaldr also sees Prisca regularly during the middle of their night
Edwin states, "I think a lot of people go out of their way TO RP with me. Specifically. Othertimes yeah, it's just sort of the way it is I guess."
Kinaed claims, "Well, I want to pubicly thank Safir and Dagerian, for one thing."
Calanthe states, "I don't want to claim I have all the answers, but I have a few ideas on moving RP around some more."
Lethanavir states, "My timezone prevents me from rping during the peak time in this game. I go to bed when everyone else goes on."
Calanthe claims, "Hopefully they'll help once I can roll them out. :)"
Temi states, "I do try to vary when we are holding events a little, and have been throughout these big plots"
Temi says, "But unfortunately I'm limited by my own time availability"
Empena claims, "Well, the wildlife is providing all the reason people might need to run into me to RP."
Kinaed says, "It's great that they've taken the time to RP with a new player, and I appreciate that. When I first came to TI, I had a similar problem - not because no one wanted to RP with me, but because people tend to log in and take care of their character's lives first thing - so they end up RPing with people they've got current plotlines with, and as a new player it can take some time to break into those spheres, though it does happen."
Kiryn claims, "As a general rule, I take literally the part in the helpfiles that says if you're on TI and have whererp on you're ICly available. And I'm established enough that it *probably* wouldn't be unreasonable to reach out if you were inclined. So reach out. Odds are good I'm just in another window anyway."
Cee says, "Kinaed summed up my 'issue' perfectly."
Kinaed states, "The way it ultimately fixed for me is that I played with the other new players mroe than I did with the older ones, though I did manage to connect with both as my character became more central to people's needs and whatnot over time, and eventually I just peeked outside the bubble and noticed I was the old player."
Edwin says, "I feel like a lot of people don't get involved. I'll say this: I go out of my way to create RP with people. And reasons for them to RP with other people. Including putting my character in danger if its' appropriate and thematic to do so."
Kinaed nods at Edwin.
Asvaldr trails off to Kinaed, "I Understand that all too well, and unfortunately I feel like I've become that type of player with my Tenebrae currently... More focused on getting meetings and plot related events taken care of versus going out and finding random rp"
Kiryn claims, "Speaking of, I owe at least one player RP who did randomly reach out earlier but I think I was getting ready to leave or something and couldn't nab him then."
Cee says, "@Asvaldr As someone who ran a syndicate in another MUD, having a lot of new players as spy minions is op as frak my dude B)"
Kinaed states, "I think a good mix is okay for anyone, but I suppose having whereRP off when in private RP can make the place feel empty rather than hopping, even when it actually *is* hopping."
Calanthe questions, "Are there events and concepts that would make you, as a new player OR old one, more likely to join a public setting?"
Calanthe says, "Outside of being compelled by church bells."
Edwin states, "But I'm not going to try to tell people how they should enjoy playing the hame."
Lethanavir I'm too introverted to go to places I've never been IC to interact with players.
Calanthe smiles at Lethanavir.
Kinaed comforts Lethanavir.
Cee claims, "Honestly, a very easy way for old players to interact with new players is as I said. Get them to do all the little jobs they're too important and cool to do now."
Asvaldr cackles to Cee "Take that how you will."
Prisca states, "Let's burn down the Vavardi quarter, I'd pitch in."
Kinaed nods at Cee.
Calanthe states, "I appreciate you owning up to that. I'm nearly older than Dav when it comes to TI and I still get nervous playing with unknown characters."
Temi states, "For myself, I try to go out and plant myself at some public location to be available for people to come by and RP. Sometimes it works and other it doesn't. But always glad for people to come by when I have someone out in public. Especially if I'm the only one there! It's always frustrating to sit there for three hours and then the minute one person shows up, suddenly three more decide they can as well and it's a busy scene."
Temi grins.
Cee nods at Asvaldr.
Lethanavir says, "My crippling social anxiety"
Edwin states, "I think if someone told me my RP was terrible the first couple of weeks I was here I would have quit."
Kiryn claims to Cee, "Relatedly, there's a post on the IC board that might be a good RP excuse if you're interested."
Cee claims, "I'm a very friendly person IRL, don't worry that my character's a complete asshole."
Kinaed comforts Lethanavir.
Cee says, "I'll have a look, thanks."
Cee claims, "Now, Lethanavir and... who were the anxious ones? I'm making a point to RP with you now."
Cee states, "Whether you like it or not."
Kinaed grins.
Edwin states, "I'm always anxious."
Kiryn states, "Now she's getting it."
Lethanavir says, "@cee thats reassuring"
Kiryn grins.
Edwin claims, "Not about chardeath."
Edwin states, "I just don't want someone to be like, "YOUR RP IS AWFUL PLEASE STOP""
Cee claims, "Anyways, that's my lecture over. hopefully some of my points provided food for thought :)"
Asvaldr coughs to make sure he didn't lose connection again
Cee says, "And I didn't come across as too ignorant lul."
Kinaed says, "I think so, and I'm glad to hear people willing to seek out players like Leth who note that they're uncomfortable looking for RP to help out - so thank you."
Azarial has returned from IAW.
Lethanavir claims, "@Edwin Its impossible your your RP to be terrible"
Kinaed claims, "Have we provided any assistance on this, or is there more we should do or think about for the time being? I have to be honest 'I'm new and cannot find RP or feel like people don't want to RP with me' is a common complaint."
Cee states, "I think this is more of a thing the older players have to take as a responsibility"
Edwin claims, "I don't think I'm that good. Recommend list not withstanding. I feel like I'll get lax if I start thinking I'm doing well. <.<"
Drudwyn says, "Sometimes, I've found when playing a GL. Especially a well known one, it's a little intimidating for myself when trying to go into a public scene. It feels like I always have to make a big show of it, and can be a little draining sometimes. I@m sure that's same for all the other big wig GL's/"
Cee states, "Rather than something the admins need to concern themselves with."
Kinaed says, "We used to have Aides, but I literally only had one Aide who accepted that the reason we had Aides wasn't to answer visnet questions, but to actively seek out new players and give them RP."
Drudwyn states, "Somehow my fingers hit all the wrong keys as I just typed that"
Asvaldr misses playing samantha at times
Kinaed says, "I'd re-introduce Aides if we could get people who were genuinely willing to RP with new players as the gold standard of being an Aide."
Kiryn states, "Because I double as someone semi-important IC, if I'm at the computer I'm logged into TI just in case it goes down. I usually idle in my office if I'm in other windows so can still receive messengers and the like, and if I've got nothing on I usually try to find an excuse to drop in on some poor unsuspecting sop."
Theia has lost link.
Lethanavir questions, "Aide?"
Edwin claims, "I will play with new folks."
Kinaed says to Lethanavir, "We used to have player helpers called 'Aides'."
Azarial has created a toy top surmounted by running figures of wood[1].
Asvaldr states to Lethanavir, "Think... Mini-staff, whose focus is on assisting new folks"
Edwin says, "I don't need to do it for a reward or whatever,"
Kinaed nods at Asvaldr.
Ivar claims, "I never really had an issue going into public scenes as a GL, mostly just because I had the understanding that the pomp and circumstance was just assumed with my presence without a need to go that extra step, if that makes sense Drudwyn."
Kinaed says, "I think Asvaldr was the Aide that actually went out of their way to RP with new players."
Prisca questions, "Did aides get anything besides a badge on visnet?"
Asvaldr says to Kinaed, "That was back when I was still in school and had alot more time."
Kinaed states to Prisca, "Staff powers."
Asvaldr claims, "Nothing prisca"
Safir says, "I personally don't like super big public scenes so tend not to go to them. If Queen's has over 3 on whereRp I'll normally nope out. "
Kinaed states, "Well, some staff powers."
Empena states, "I'd be in for helping with that, I try to include people with stuff. "
Asvaldr trails off, "Well other than that, but well..."
Ivar agrees with Safir
Cee says, "The immediate issue I'm seeing with 'aide' is that they're going to have all the newbies on 'their side' ICly if you get me, or at least friends with them."
Cee says, "If an Aide is enemies with character X, character X is going to gain a whole lot of enemies very fast."
Lethanavir states, "I'm going to try and actively find people to RP with, if they are ever on when I am "
Empena states, "That's something a GL might want to do anyways."
Kinaed states to Cee, "It shouldn't be like that."
Drudwyn states, "Yeah that makes sense Ivar, though I find it very difficult to just 'assume' the pomp happens in the background without noting it with the vPNCS or the reactions of my retainers. It's just something that I struggle with sometimes, not always, but I get drained pretty quickly if I have a bunch in a row. "
Cee says, "It shouldn't, sure. But it'd only make sense IC for that kind of thing to happen."
Asvaldr trails off to Cee, "Aides also had standards... I would argue that is against standards"
Cee states, "Aaaah, right."
Kinaed muses, "Was it like that before, Asvaldr? Aides having some sort of preferential IC treatment from other players?"
Cee states, "Irregardless, there'd sitll be a bias on the new player's half, if you get me."
Ivar queries to Cee, "If that's a problem worried about IC, then I'd suggest rping with those newbies as much as the Aide is?"
Cee says, "Maybe I'm too cynical lol"
Azarial claims, "As long as they keep it ic"
Lethanavir wears a leather arming cowl bearing a hem of minute, thorny roses on her head.
Kinaed nods at Asvaldr.
Lethanavir wears a pair of well-fitted leather gloves adorned with red roses on her hands.
Lethanavir wears a pair of heather kidskin gloves with tightly-creased cuffs on her hands.
Asvaldr wonders to Kinaed, "I can't really. Samantha was my aide, and she was a noble... So maybe her being a noble played into it somehow? "
Lethanavir stops using a pair of heather kidskin gloves with tightly-creased cuffs.
Kinaed trails off to Cee, "It was a problem when I inherited TI and Aides were 'Citizens', but I think we redefined that and staff have strict standards, so..."
Cee asks, "The GL's have second in commands right?"
Asvaldr states to Cee, "They should"
Empena claims, "Some do."
Kinaed claims, "I think/hope our leadership and example helped prevent that."
Kiryn claims to Cee, "We're supposed to."
Kinaed nods at Cee.
Edwin says, "Legit. My first ever long scene was with a nobody character. The conversation I had in that RP was so good, concept affirming and thought provoking as to where I'm going with this character is what made me stay and play."
Calanthe claims, "For what it's worth, I have hoped to push troubadours and associates into an IC aide role of sorts."
Lethanavir straps a supple leather bandolier with roses tooled amongst thorns over her shoulder.
Cee states, "Perhaps this is a role 2IC's can take."
Calanthe claims, "But I won't deny that a few OOC tools can really help."
Cee pontificates, "Hey buddy, heard of the merchant guild? We'd love to have you. Oh you want to join? Do all of these quests!"
Kinaed states, "GLs do have 2nd in commands... and honestly, I think it'd be good if GLs remember to delegate to both 2ICs and other members of their guild."
Kiryn deligates all the things. ... Sorry Prisca.
Asvaldr delegates the hell out of their thieves
Kinaed claims, "If you're a GL and you're logging into a lot of work, please *do* use your guild. They're there to support you and throwing them some of the IC love is great."
Ivar asks, "Troubadours as a... side role?"
Cee exclaims, "Even if you don't want to join this guild, let me educate you on all the cool things we do in the game, thus fleshing out the world!"
Lethanavir questions, "@edwin, who was thatbcharacter you had RP with?"
Prisca will do those tasks, eventualy.
Kinaed nods at Cee.
Edwin states, "Aeynswyth? Something like that."
Edwin says, "Awesome."
Ivar states, "Our current troubs are making waves. I couldn't possibly see them being relegated to just a side role."
Kiryn brandishes the whip.
Asvaldr claims, "That name sounds familiar Edwin"
Kinaed claims, "I don't know what it's like now, but in my day on TI, guilds used to fight over recruiting new players."
Calanthe questions to Ivar, "Was that to me?"
Empena states, "That happens now."
Calanthe claims, "Not what I meant at all."
Empena claims, "There's been RP about that."
Kinaed smiles at Empena.
Edwin states, "No he rolled in and instantly found a reason to play with me."
Cee says, "Well, if it means anything, not a single guild has batted an eyelids in poor Cee's direction."
Cee claims, "Because I've never got to meet a GL yet, other than Empena."
Ivar says to Kinaed, "Totally still do."
Empena waves.
Cee pontificates, "(at least I think so!)"
Edwin claims, "Commenting on hair color and then getting drunk. Which is good RP."
Kinaed states, "GLs don't need to be the ones making overatures at new players."
Asvaldr makes a note to have the tenebrae meet Cee in a dark alley
Empena claims, "Arguably you might not know if you'd met at least one of them."
Kinaed says, "I used to, as a random bardic apprentice, try to get people to join the bards, for example. Guild members have to provide sponsorship, afterall."
Cee says, "I do like the idea of a 'head of recruiting' roll in a guild"
Kiryn states, "I'd argue if the GL's making the first move on a potential player, the guild's doing it wrong."
Kinaed nods at Empena.
Cee states, "IT'll provide so much RP for new people."
Ivar states to Kiryn, "Agreed."
Calanthe nods at Kinaed.
Edwin says, "Admittedly this guy might just be interested in a baseborn Knight being a thing but... was still cool."
Empena says, "That might be just a timezone thing sometimes though."
Empena claims, "If I happen to be the one who plays when that person plays, well, so be it."
Prisca says, "I kind of miss having needing more than a single sponsor."
Kinaed says, "Guys, I have really enjoyed today's conversation. It's been awesome... and we're also 20 minutes over time."
Prisca says, "Would be nice if the GL could set a minimum"
Ivar claims to Kiryn, "One of my biggest issues with the GL role is that folks expect them to be out and rping with every member of the guild all the time. They're the most powerful figure in their guild, they sort of should have middlemen."
Asvaldr says to Prisca, "That revolves around the number in the guild"
Kiryn states, "Also, it may be useful to restate the importance of the seek command. Note: it does not have to be used to expres interest in joining a guild."
Cee says, "Perhaps this doesn't need to be codedly changed, but everyone just needs to keep in their mind, to rp and include newer players"
Calanthe claims, "You could ICly require more still, too."
Prisca claims to Asvaldr, "Not anymore."
Kinaed states, "I'm happy to leave the conversation open to anyone who wants to stick around, but I think we should wrap up the official OOC Chat for those of us who have things on today."
Edwin states, "Yeah I'm gonna go try to drum up RPs."
Empena states, "I think Aides would be helpful, but that's just my input if that's a thing staff are reconsidering opening."
Calanthe states, "Thank you for hosting the OOC meeting."
Asvaldr eyes go wide "When did that change! I swear I keep learning new things I didn't know changed."
Kinaed nods at Empena.
Kinaed states, "I think Seek being 'I want to talk to someone in this guild' being allowed for all reasons has been around for literally year."
Kinaed claims, "Yesrs"
Kinaed declares, "Years!"
Unrecognized command. Perhaps you meant the following:
south sit sheathe sayto shout
shoot
Kiryn says, "It's also right there in the seek help file."
Kiryn grins.
Cee states, "Unfortunately, my character isn't interested in guilds. PErhaps that's my issue lol"
Drudwyn pontificates, "Join the knights!"
Cee says, "Unless you guys want to make a hunter's guild B)"
Lethanavir claims, "Theives are the better option"
Cee claims, "I'm afraid you'd probably not even accept me if I offered."
Empena states, "You can join a Guild for any number of reasons."
Drudwyn states, "Actually no, join the Reeves! So Zolin can have a friend."
Calanthe states, "I don't think you need to be in one, really! It has definite benefits, but I personally love freelancers."
Kinaed nods at Calanthe.
Cee says, "My character's too much of a social butterfly to want to be grouped in with people. Ugh."
Cee exclaims, "Mooom they're not my friiiends!"
Kinaed says, "I didn't join a guild with my first char for the longest time simply out of orneriness that everyone was in a guild."
Lethanavir says, "@cee I envy you"
Calanthe grins at Kinaed.
Asvaldr has way too much he has to sort through and remove in this log
Cee puts on sunglasses.
Kinaed declares, "Okay! Thank you everyone for attending!"
Cee waves.
Kiryn states, "Guild membership is def optional.. but if you wanted to be a hunter as part of a guild, there are like 80 million IC ways to make that a thing."
Edwin highfives Asvaldr.
Lethanavir blows a kiss
Cee claims, "Release me from this OOC hell"
Drudwyn explodes
Prisca waves!
Empena claims, "Yeah, and no doubt more than one of them."
Kinaed claims, "I'm going to trans everyone back, and just remind you that if you'd like more people to RP with, please think about posting a review on Reddit or TMC. :)"
Azarial peers about intently, then chases her tails once, twice, thrice--she's gone! [OOC]
Kinaed exclaims, "Enjoy your RP everyone!"
Calanthe pontificates, "Oh, and please consider updating your help player info!"
Cee says, "No u"