The GI position does at present give "de facto Gentry status" however as noted above - codedly it is not the same. It also does not confer the same coded benefits of being Gentry - like access to Gentry tier assets. I feel like a choice should be made there on how things like that are handled. Because there's at present a disconnect between the RP of people's status and some of the code and economics of the situation. And that's for anyone in a similar situation. A Freeman who becomes Earl Marshall, similarly is considered a Great Lord of the Realm during their tenure but they can only access Freeman assets.
Also, this whole mentality of "running rampant around Southside" isn't accurate. Not really sure where people are getting this idea.
True. The question is codedly is it also meant to be a place of heretics? IE - should they be coded to openly attack members of the Clergy? And that's not even the GI specifically. We have at present a Gentry Acolyte. We have had Gentry Priests. Should clerical status be respected in some capacity? And I wouldn't expect -every- thug to think before acting, however as code goes it's all or nothing with the lethal mobs. So they all will attack on sight or not, there's no like ... halfsies that I'm aware of. Unless there's different mobiles loaded who mix it up.Southside is still a lawless and dangerous place. One needn't expect every thug to think before acting, etc. etc.
Perhaps their reaction could be based on the current Piety level?
At least that would mean IC work having a visible effect on that kind of thing. But "Good" and "Evil" and "Lawful" and "Unlawful" are two different scales. One can be Unlawful but still Pious, otherwise Piety and Lawfulness wouldn't be separate metrics, just like they are on a D & D alignment sheet.