In what circumstances should you deny a PC (cyan or otherwise) entry into a guild?
Posted: Wed Jul 15, 2020 7:23 am
"Someone else wanted to bring this up, but they're not here, so it falls to me!
Cyans: Love 'em or hate 'em, they're the future of TI, so can we please keep in mind to try and
encourage their RP wherever possible? We're mostly great at being friendly in visnet, but there's
been a few times where a brand new player has been ignored or directly called out for making
mechanical mistakes, and that stuff is SUPER discouraging. MUDs are hard, and mistakes get made. The
Policy (somewhere) states to give them preferential treatment, so if your IC is 50/50 on a subject,
please be flexible and give them the benefit of the doubt."" ---
I am the idiot friend who slept through OOC chat and who wanted desperately to talk on this topic, and so thank you to Nemo for trying to raise this issue on my behalf.
The question I had for the player base is "In what circumstances should you deny a PC entry into a guild?"
I've tried to see if there is a policy around this specific issue, but I can't see it.
The reasons why I think this is important to consider guild sponsorship and guild membership is that being involved in a guild, at least as my experience playing TI since May this year, is very important to be able to progress mechanically.
I accept that there are occasions IC and OOC where someone's bid to join a guild is not going to be successful, I'm not saying that everyone should just be allowed in **just** because they applied, cyan or otherwise. I am NOT saying that a welcoming OOC environment means that the IC environment has to be without trials or even without unpleasantness or even outright hostility and persecution.
But I am querying whether there is a policy around denying someone entry into a guild, and if not, if there should be?
To be clear, recently I was witness to a scene where someone was denied entry into a guild and the IC reasons provided were unclear to me in the actual text of the scene that I was witness to. I approached these players over pboard and cc'd staff and the players were able to provide reasonable IC reasons for not admitting the character.. But the thing that still troubles me today is that 1. very few of those genuinely held IC opinions were because of the specific actions or specific traits of the specific player character who was attempting to join the guild. And 2. the reason for declining sponsorship was given IC but did not cover the opinions as detailed in point 1. It wasn't clear to me how the player character could succeed on joining the guild other than changing their entire concept and backstory... or like, ICly making up lies about how he wanted to go about it.
Of course, denying characters on their backstory and reasoning can be appropriate. For example, it is inappropriate for an openly heretical character to expect to be admitted as an acolyte. Expect to be admitted to a pyre, sure. And there are occasions where a character might say they want to join X guild for Y reasons, and the sponsor / guild leader will give them advice that Y reasons would make them a better fit for Z guild. I've redirected people to other guilds that would better fit their interests and motivations.
But the thing which troubled me was that the IC reason provided over OOC (when I didn't ask for it) was "we've seen X from people who join for this reason and so I will decline" which.. was not conveyed in the actual scene and was only conveyed to me as I queried if everything was okay. But in all seriousness, I had my husband look over the logs of the scene afterwards and he said that if he had been the new player he would have quit as he read it, as I did, of an attack on the character concept itself.
This behaviour wasn't exclusive to this person, so I don't want to single them out or make them feel bad. I think they are a fun person to roleplay with, and as I said earlier, I do believe that they had reasonable IC reasoning for their actions and I am not asking them to defend their reasoning. I am however asking if guild membership is something that should have a pretty compelling reason to decline, considering the mechanical need to join a guild in order to progress with certain skills which are integral to certain character archetypes.
Now, I am a GL for a covert guild. Probably the worst covert GL the game has ever seen, but I'm doing my best. If someone came to me with their character concept being "I'm the thiefiest thief who ever thiefed please let me do this for the brotherhood" I'd admit them, as long as I was OOCly and ICly sure that they were aware that this is for life. If they are a cyan, they get a cyan warning. And if they frak up? That's where the magic of conflict RP happens, friends.
So yeah. I want to encourage all of us who are in the position of sponsoring people, if we are on the cusp of 50/50 admitting someone, to actually consider saying not no, not yes, but to say either "no, and," or "no, but," or "yes, and" or "yes, but" to their request. Flat yes or no answers are fine, but when you could go that next step, why wouldn't you?
What do you think about that?
Cyans: Love 'em or hate 'em, they're the future of TI, so can we please keep in mind to try and
encourage their RP wherever possible? We're mostly great at being friendly in visnet, but there's
been a few times where a brand new player has been ignored or directly called out for making
mechanical mistakes, and that stuff is SUPER discouraging. MUDs are hard, and mistakes get made. The
Policy (somewhere) states to give them preferential treatment, so if your IC is 50/50 on a subject,
please be flexible and give them the benefit of the doubt."" ---
I am the idiot friend who slept through OOC chat and who wanted desperately to talk on this topic, and so thank you to Nemo for trying to raise this issue on my behalf.
The question I had for the player base is "In what circumstances should you deny a PC entry into a guild?"
I've tried to see if there is a policy around this specific issue, but I can't see it.
The reasons why I think this is important to consider guild sponsorship and guild membership is that being involved in a guild, at least as my experience playing TI since May this year, is very important to be able to progress mechanically.
I accept that there are occasions IC and OOC where someone's bid to join a guild is not going to be successful, I'm not saying that everyone should just be allowed in **just** because they applied, cyan or otherwise. I am NOT saying that a welcoming OOC environment means that the IC environment has to be without trials or even without unpleasantness or even outright hostility and persecution.
But I am querying whether there is a policy around denying someone entry into a guild, and if not, if there should be?
To be clear, recently I was witness to a scene where someone was denied entry into a guild and the IC reasons provided were unclear to me in the actual text of the scene that I was witness to. I approached these players over pboard and cc'd staff and the players were able to provide reasonable IC reasons for not admitting the character.. But the thing that still troubles me today is that 1. very few of those genuinely held IC opinions were because of the specific actions or specific traits of the specific player character who was attempting to join the guild. And 2. the reason for declining sponsorship was given IC but did not cover the opinions as detailed in point 1. It wasn't clear to me how the player character could succeed on joining the guild other than changing their entire concept and backstory... or like, ICly making up lies about how he wanted to go about it.
Of course, denying characters on their backstory and reasoning can be appropriate. For example, it is inappropriate for an openly heretical character to expect to be admitted as an acolyte. Expect to be admitted to a pyre, sure. And there are occasions where a character might say they want to join X guild for Y reasons, and the sponsor / guild leader will give them advice that Y reasons would make them a better fit for Z guild. I've redirected people to other guilds that would better fit their interests and motivations.
But the thing which troubled me was that the IC reason provided over OOC (when I didn't ask for it) was "we've seen X from people who join for this reason and so I will decline" which.. was not conveyed in the actual scene and was only conveyed to me as I queried if everything was okay. But in all seriousness, I had my husband look over the logs of the scene afterwards and he said that if he had been the new player he would have quit as he read it, as I did, of an attack on the character concept itself.
This behaviour wasn't exclusive to this person, so I don't want to single them out or make them feel bad. I think they are a fun person to roleplay with, and as I said earlier, I do believe that they had reasonable IC reasoning for their actions and I am not asking them to defend their reasoning. I am however asking if guild membership is something that should have a pretty compelling reason to decline, considering the mechanical need to join a guild in order to progress with certain skills which are integral to certain character archetypes.
Now, I am a GL for a covert guild. Probably the worst covert GL the game has ever seen, but I'm doing my best. If someone came to me with their character concept being "I'm the thiefiest thief who ever thiefed please let me do this for the brotherhood" I'd admit them, as long as I was OOCly and ICly sure that they were aware that this is for life. If they are a cyan, they get a cyan warning. And if they frak up? That's where the magic of conflict RP happens, friends.
So yeah. I want to encourage all of us who are in the position of sponsoring people, if we are on the cusp of 50/50 admitting someone, to actually consider saying not no, not yes, but to say either "no, and," or "no, but," or "yes, and" or "yes, but" to their request. Flat yes or no answers are fine, but when you could go that next step, why wouldn't you?
What do you think about that?