I know, someone who is terrified by a molding shadow that talks or by something suddenly holding tightly on his throat for no reason, where no remedy helps is a moron, not someone who actually fears for his life. And when talking about those who are "familiar with magic", how did they become familiar with it without being mages? Most of then aren't, what they are familiar with though is all their lifes of church indoctrination about dangers and evilness of magic. In modern days if I suddenly start choking and having trouble breathing for whatever reason I am about to piss my pants because it is terryfing moment, and I am rather well educated men who is fully aware that there is no such thing as witchcraft, who knows that its just a cheerio stuck in my breathing canal that I almost just choked on.Geras wrote:And still boring as all hell. You're expecting 100% of chars to be complete morons, even the ones who are familiar with magic. If you honestly think the game would be better without useful magic, with due respect, you're just wrong.Puciek wrote:The danger should come from the fact that your character doesn't know that they cannot just turn you into kitty-litter with blink of an eye. And it is hard to keep on being afraid of mages icly when everyone around you tells you how getting hexed is no big deal (really) and treat it with less concern than common cold. And when less characters will be stoic and the fear-of-mages will be visible after wherever they act, fearing them will become a standard behavior which will give a lot of power to the mages without giving them any coded power.
But of course anyone who fears that happening by unknown force after whole life of hearing that almost every wrong doing is by magic is a complete moron. Because that makes sense. Almost as much sense as calling someone "just wrong" because you can't follow context of a post.