Mon Aug 22, 2022 7:36 am
The bonuses to rpxp might not show up visibly for new characters, because you already have a lot of things stacked in your way for raising rpxp--being cyan and around other cyans, playing with new people etc etc all bumps it up. If you are keeping up on hemotes and thinks, you might very well be maxed at Heroic and not see the difference. And yes, if you max out your student's pool quickly you will not gain much pool in the skill being taught, it is slower than normal pooling, and you get more with multiple listeners.
It may be worth having staff look into and confirm that all the performance skills have the same 'weight' so to speak when pooling. It is possible that acting is not giving the same pool as instruments when used.
RE: Mutter's point, this is specifically what I am talking about. Crafters solo-leveling DO have to put a lot of time and effort into raising their skills (though I am happy to tell you that failing a craft gives you WAY more pool than succeeding it, and you can save the items you make to sell later.) It takes a lot of time and effort on their part to do it alone, to get the mats and then craft the item. Even if it's just cooking or brewing, which are the homelier skills, it takes time, and that time and effort makes the things, particularly the high-level things they craft, more valuable.
Crafters also need to put in ooc effort with their items, to create the description and the short desc. Even learning what other players like and will purchase or want takes time as well. To me, 'spamming emotes in private' if that is what you insist upon calling it, since I suppose if you aren't going to put minimum effort in to change up your emotes or explore with it and you are just going for max mechanical reward, is not different from a crafter being required to make several items to raise their pool.
You keep saying that you 'don't want this instantly' or that it you don't actually care that much, but you cared enough to make a forum post. You cared enough to try to math out how many emotes it would take you to go from master to GM. As a newbie, I literally never thought about asking someone to change the system just for me, I just engaged with it.
You are insisting that the effort of people like me, who did this engaging with the system on its level, is somehow wrong, and bad-faith, and are saying that because you don't like the concept of 'practicing in private' or even 'shortening your emote' it is worthless and akin to cheating!
I think that you are hobbling yourself on-purpose and refusing to take any advice given to you. You don't even want to shorten your emotes so that, perhaps, more are required? Because while big multi-paragraph emotes are my thing, when you do BIG performance emotes, you still only get the reward for one emote. The system is made so you need to use the skill to gain pool, and to the system, you only did one perform, so it only rewards you for one perform.
However, staff might be willing to add 'crafts' like they have for other skills, that allows you to get pool by doing a threaded command, which right now would be the equivalent of practicing. And also, isn't the plot reward right now for the Bards NPCs that will train you in performance skills? So clearly staff are aware of the skilled-teacher issue in the Bards and are doing something. Maybe focus on getting that and then see how it works?