There we go. Incentive to pay attention to city lore. I like it.Geras wrote:May I suggest that this information not be readily displayed, but obtainable through the use of city lore and rumours? For the rumours option, I'm thinking that occaisonal rumours could be automatically generated describing how metrics are affecting certain prices, and you should be more likely to just passively overhear them if you're in a shop affected by that metric?
[Poll] Should restocks in stores show which metric affects the restock?
I would like this information to be available, but I don't like the way it's added on as an OOC tag in the shop, because my character can't do anything with that OOC information.
I second Geras's suggestion that it be added to the lore or rumours somehow. Whatever the solution, I'd like it to be IC.
I second Geras's suggestion that it be added to the lore or rumours somehow. Whatever the solution, I'd like it to be IC.
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