Tea recipes under brewing

Ideas that have been discussed, approved, and are awaiting implementation.

Moderators: Maeve, Maeve

Post Reply
User avatar
Buzz K[ir]ill
Posts: 172
Joined: Tue Aug 21, 2018 3:42 pm

Sat Dec 22, 2018 11:42 pm

Love the thematic-sounding new recipes, but I worry that if we have tea under two different crafts, it's going to be confusing as heck for newbies -- and crafting is already an intimidating beast. Also envision a scenario in which someone is using the normal tea recipe to make the fancy teas, because they only have cooking skill and don't even know there are separate recipes for the fancy stuff, 'cause they're under a different craft.

Probably better to align these things, one way or the other.

User avatar
Taunya
Posts: 561
Joined: Mon Aug 08, 2016 3:08 am

Sun Dec 23, 2018 3:32 am

It does seem like teas are everywhere now. Cooking, medicine, herbalism, and now brewing.

I think I'd rather see the teas and juices in cooking, and leave brewing for things involving yeast and time.

User avatar
Buzz K[ir]ill
Posts: 172
Joined: Tue Aug 21, 2018 3:42 pm

Sun Dec 23, 2018 12:36 pm

Juices are necessary for wines. Moving them into cooking would require a brewer to take skills in cooking in order to make wine, which would also be frustrating. So I'd say that's not a great idea, unless we can start marking certain recipes as existing under more than one craft.

Having medicinal teas under medicine makes sense to me. Requiring a cook to take ranks in brewing in order to make specific non-alcoholic teas does not.

User avatar
Niamh
Posts: 1070
Joined: Wed Nov 30, 2016 9:04 pm
Discord Handle: Niamh#3824

Sun Dec 23, 2018 7:59 pm

Tempted to pitch drinks under brewing and food under cooking across the board, with the exception of medicinal products.

User avatar
Taunya
Posts: 561
Joined: Mon Aug 08, 2016 3:08 am

Sun Dec 23, 2018 8:01 pm

If you do, can you make it so they can be leveled independently? As a player of a teetotaler character that drinks tea.

User avatar
Niamh
Posts: 1070
Joined: Wed Nov 30, 2016 9:04 pm
Discord Handle: Niamh#3824

Sun Dec 23, 2018 8:03 pm

Two separate skills for drinks would be unlikely. You'd need to just choose not make alcohol recipes.

User avatar
Niamh
Posts: 1070
Joined: Wed Nov 30, 2016 9:04 pm
Discord Handle: Niamh#3824

Sun Dec 23, 2018 8:12 pm

Okay! Drinks consolidated into brewing, food consolidated into cooking. Should be a much clearer way of knowing what skill you need to make something. If you drink it it's brewing, if you eat it it's cooking.

Edit: Medicinal products stayed where they are.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 22 guests