Mining

Specifically for code or policies you would like to see implemented.

Moderators: Maeve, Maeve

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BlackSoul566
Posts: 116
Joined: Sat Aug 22, 2015 10:17 am

Mon Aug 02, 2021 1:21 pm

I have no doubt this has been suggested before. But, I would love for the game to allow for mining. Purchasing pickaxes like lumber axes, going down into a deep, dank mine and trying to mine for metals and gems. Bonus points if there is a skill associated with it, similar to forage, where you enter a room, you get to see what metals are available by typing "mine list", your skill in mining being what you are able to find, and then your chance to mine said material.

Alternatively, you could combine fishing, woodcutting and mining all into one "labor" or "gathering" skill, to save on having too many skills that most players would care for.

Bingus
Posts: 9
Joined: Thu Jul 15, 2021 10:38 am

Mon Aug 02, 2021 1:23 pm

Why not just add pickaxes as a tool used in certain types of foraging? That would solve a lot and make it more manageable.

Geras
Posts: 1090
Joined: Sun Sep 11, 2011 8:50 pm

Mon Aug 02, 2021 3:54 pm

There are some ores and gems you can find in caves and mines with forage, but I'd love to see that expanded. I'd rather not have a second skill though as forage is a bit weak IMHO.

Would love more locations to mine different things (like a placer mine for gold?) though.

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