2. Silver is a resource that is very difficult to come by as a newbie, whatever your class. Though typically more difficult for freemen. Start up costs are high, and it can take a while to be at a place where you're managing. If you're able to, purchase silver in chargen (or return there to do so while you're cyan). It's worth it. See help wealth for more information, along with help assets and help making money.
3. There are two almshouses in Lithmore:
* One on the northern side, accessible to gentry, noble and freemen. This is accessible from the crossroads with: travel saint celeste. There are rooms here you can stay in, till you get your own place, and a chest with free goods you can use.
* One on the southern side, accessible just to freemen. This is accessible from the crossroads with: travel southside almshouse. Here, there are dorms you can stay in, multiple chests with free goods you can use, but also a wealth of tools that are accessible for crafting. Everything from woodworking, to tailoring to cooking tools. This means, you don't necessarily have to have everything right away, but rather can use the ones available on grid, till you can afford it.
4. Another place that a newbie freeman can find useful items is the Rubbish Heap (travel rubbish heap). Most junked items all end up in the rubbish heap and one person's rubbish is another person's treasure.
5. NPC shops can be quite expensive. NPC shops typically will display an unlimited resource of an object and display as:
Code: Select all
[ 41 --- ] a small courier box
With the --- indicating it's in unlimited numbers. While a player shop will typically be cheaper and have the quantity listed alongside of it:
Code: Select all
[ 5 4 ] a small jade-toned paper box.
6. You can find out what shops sell what by travelling to Trade Hall Gallery (from Crossroads) and typing: directory [keyword]. For example: directory box. See help directory for more information.
7. Most resources used for crafting are either craftable, or can be foragable/found on grid. Talk to other characters, they might be able to provide information on where you can find them, or even sell you some for much cheaper than the shops. You can search for an item and find out if it is craftable with: craft -search (keyword). For example: craft -search box.
8. There are a lot of new social rules, mythos and setting information to get your head around at first. However, most players are pretty forgiving of newbies as they're figuring things out. I found that curtsying/bowing and calling nobles Lord or Lady at first is just fine. And as you become more familiar with the theme, that can be expanded on as per help titles.
9. Southside is dangerous for gentry and nobles. If you do end up there, whether accidentally or on purpose, familiarise yourself with help mercy. The NPCs there marked with (L) can kill. Likewise, if you step off the roads outside the gates, there are aggressive forest creatures (wolverines, boars, bobcats etc). These won't kill you but can do a lot of harm.
a potently-smelling clump of animal byproducts is available at Dafydd's General Store and when held, will prevent animals from attacking you. Do not buy these items in bulk, however, as they will deteriorate and do not last long!
10. If you are looking to sell items outside of the merchants guild, it is worth checking in with the Merchant's guild about whether you need a licence to do so. Failing to have one, may result in a black list. See help merchant monopoly and help blacklist for more information.
If anyone else has any useful tips that you have found valuable as a newbie, please feel free to post them in this thread.