Syntax: inflict <light/heavy/serious> <cut/bruise/puncture> <target> <location>
inflict submit <inflict-er>
Basically, we end up with a LOT of torture, emoted combat scenes like minor scuffles and such, or the contested single punch or stab or whatever is going on.
It's my hope that maybe we could get a command that requires either restraint or permission from the victim, to inflict coded injuries.
What do people think of this idea? Eh? Eh?
Inflict
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I love it, as long as it is not accidentally fatal.
Suggested changes in bold. $p is player, $d is damage, $t is target. <string> allows you to pose the result of the damage/etc. at the same time. I'm sure it could be cleaned up, just my .02. :)Amdair wrote: Syntax: inflict <light/heavy/serious $d> <cut/bruise/puncture> <target> <location>
Recho: $p is attempting to deal $d damage to $t.
inflict submit <inflict-er> <string>
Basically, we end up with a LOT of torture, emoted combat scenes like minor scuffles and such, or the contested single punch or stab or whatever is going on.
It's my hope that maybe we could get a command that requires either restraint or permission from the victim, to inflict coded injuries.
What do people think of this idea? Eh? Eh?
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