This would make it INSANELY easy to cap out with each character. I'd suggest either one or the other, not both....a higher boost for each recommendation + no decay on recommendations over time would suffice IMHO...
Rec_Level Review
Player of: Alexander ab Courtland
From today's OOC Chat, here's the spec agreed on:
[ #92 ]
A note has been posted by: Kinaed
From room : 69
In subject of: Rec_Level Updates
Date : Sat Apr 6 17:30:41 2013
Expires : Thu Dec 31 17:30:46 2015
To : Azarial staff
_________________________________________________________________________
- Give covert guild members and mages a base 10% rec level value. Not
cumulative (eg, a thief/mage or dual manus/thief doesn't get 20%).
- Remove the cap on rec levels. Players can get as high as they can go,
even over 100%.
- Add locking at every 10%, even over 100%.
- Change request approval on recommend syntax to:
request approve <request number> #r #qp
Make sure to require the 'r' and 'qp' in the syntax so staff don't muck up
the QP versus rec_level % bonus.
Drop the reason required in the syntax as that's extraneous.
[ #92 ]
A note has been posted by: Kinaed
From room : 69
In subject of: Rec_Level Updates
Date : Sat Apr 6 17:30:41 2013
Expires : Thu Dec 31 17:30:46 2015
To : Azarial staff
_________________________________________________________________________
- Give covert guild members and mages a base 10% rec level value. Not
cumulative (eg, a thief/mage or dual manus/thief doesn't get 20%).
- Remove the cap on rec levels. Players can get as high as they can go,
even over 100%.
- Add locking at every 10%, even over 100%.
- Change request approval on recommend syntax to:
request approve <request number> #r #qp
Make sure to require the 'r' and 'qp' in the syntax so staff don't muck up
the QP versus rec_level % bonus.
Drop the reason required in the syntax as that's extraneous.
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