Regency Quest

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How long should the Regency Quest run?

Poll ended at Sat Mar 08, 2014 6:26 pm

2 days nomination, 7 days campaign
0
No votes
3 days nomination, 10 days campaign
6
50%
3 days nomination, 14 days campaign
2
17%
7 days nomination, 14 days campaign
4
33%
other, comments below
0
No votes
 
Total votes: 12
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Zeita
Posts: 324
Joined: Mon Jan 10, 2011 7:38 pm

Wed Feb 26, 2014 3:44 am

Hi all,

I'm starting to feel and observe a degree of fatigue in general from the people involved in the regency quest, particularly those in the running, but from others as well. Most people that are going to side one way or another seem to have done so already and I think people are generally just waiting for it to end. From those that I've spoken to, Monday the 3rd seems to be forever away.

This post, really, is to gauge opinions- and if the general consensus is there, to ask the staff if we may be able to conclude it early.

Any thoughts?

Thanks,
Hera.
Last edited by Zeita on Thu Feb 27, 2014 11:37 pm, edited 2 times in total.

Cellan
Posts: 88
Joined: Sun Mar 17, 2013 8:27 am

Wed Feb 26, 2014 5:04 am

I know that I wouldn't mind it ending in time for weekend RP. I'm more or less just waiting for it to end, but don't know about everyone else-- seems as if it's slowed down since the debate.

User avatar
Leech
Posts: 349
Joined: Tue Dec 18, 2012 5:24 pm
Location: Behind you.

Wed Feb 26, 2014 5:37 am

Honestly, I don't see the harm in letting it run its course, myself. I've seen maybe four public bids for influence go up, and nothing too spectacular else wise happen. Where are the assassinations?! The explosions!?
Player of: Alexander ab Courtland

Applesauce
Posts: 291
Joined: Sat Feb 02, 2013 11:13 pm

Thu Feb 27, 2014 12:36 pm

Yeah, we're quite close. I would prefer we just wait it out. Especially if this is intended to be a recurring system, may as well let the first one go as planned and then suggest changes for the NEXT run.

User avatar
Zeita
Posts: 324
Joined: Mon Jan 10, 2011 7:38 pm

Thu Feb 27, 2014 4:16 pm

Agreed, by this stage it'd be too short notice to change the end date.

I'm keeping a list and have submitted a few suggestions to staff for a few tweaks for next time around. All in all, it has been fun- and after a few days off to recharge my batteries, ready and raring to go.

I'm all for more explosions though!

-Hera.

User avatar
Zeita
Posts: 324
Joined: Mon Jan 10, 2011 7:38 pm

Thu Feb 27, 2014 11:59 pm

I've put together a few thoughts that I've had with regards to the next regency quest that we run (or something else using the same system). I'm hoping that these would make the system a bit tighter

a) Give the NPCs some influence points, say 10 + 1/3rd of charisma. This will enable them to bid influence up and down, as well as investigate supporters of their rivals.

a1) Allow for some insight on relative positioning and distance between through an IP cost. Could use descriptors similar to those seen in support show. (slightly/moderately/extremely supported, likewise for influences, but definitely no raw numbers.)

b) Make negative bid influences cheaper. I'm all for a more bitter campaign, and at present positive bid influences are more effective overall. I'd suggest maybe 6-7 IPs, perhaps a floating number wherein the more people that are involved in the campaign, then the cheaper it is.

c) Show inactive characters as greyed out, or possibly even auto-force a withdrawal if they're inactive at the halfway point.

d) A shorter process. I'd suggest, perhaps a ten day run from nomination start through to the end.

e) Give the npcs a 'home base' that they can use for private meetings, possibly in the palace.

f) Hopefully by the next round we'll have domain games in as well, for extra fun. Is that still on the cards?

Thanks!
-Hera.

Onyxsoulle
Posts: 150
Joined: Fri Feb 22, 2013 11:46 pm

Fri Feb 28, 2014 12:11 pm

There's alot on here I actually don't agree with unfortunately.

The main one is the time. I'm not sure how everyone else's schedule is, but mine is quite hectic. From the beginning of the regency quest to current day, I've only been able to log in for 2-4 days of decent rp. The first day or so was me interviewing some of the candidates, attending the debate, and then the last two were mailing a letter and getting a reply back from the letter. I did not make an official decision for the Regency until I got the letter back. Which left me with approximately 4 days of the regency quest to go. Other people may be in the same boat, not much time to get stuff done, but needing or wanting to get things done in a certain way. So I don't think shortening the quest would be good at all.

Npc's with ip. Don't agree at all. I believe the point of the quest was to have Noble pc's pick whom they want to be Regent. What npc ip says to me is that this would be able to be influenced by imms as well(no offense to imms, I just know you guys like to stay out of stuff as your imm toon). If it's in reference to Noble pc's with npc's, well then some have a truckload of npc's at the moment, which could tip the scales too far from the get go. The way it's set up now, everyone has an equal oppurtunity to generate enough ip to influence their choice. For example; I've known that the regency quest would cost ip for a while now, so I saved up all of my ip for this purpose. Everyone has the same oppurtunity, but doesn't necessarily make the same choice.

Insight/indicators like 'support show'. This one I agree with, I would like to know who is in the lead and who is losing. Doesn't need to be a number, could just be the names listed in ascending/descending order.

Negative bid influences cheaper. Don't agree. Plus and minus should be the same. While rp can make things 'bitter', I can see this being a problem.

Home base. Nope sorry, disagree. If a noble wants a home base then they should get a phome. You can always mail letters/messengers to set up meets wherever you want. And you can always mood a place.

Greying out inactives. Not sure how I feel on this one. Maybe a message when a candidate becomes inactive to their supporters, letting them know that their ip may be wasted if the keep it on that person? I don't know.

That's all I have. See you guys in game.

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Zeita
Posts: 324
Joined: Mon Jan 10, 2011 7:38 pm

Fri Feb 28, 2014 5:28 pm

Onyxsoulle wrote: Npc's with ip. Don't agree at all. I believe the point of the quest was to have Noble pc's pick whom they want to be Regent. What npc ip says to me is that this would be able to be influenced by imms as well(no offense to imms, I just know you guys like to stay out of stuff as your imm toon). If it's in reference to Noble pc's with npc's, well then some have a truckload of npc's at the moment, which could tip the scales too far from the get go. The way it's set up now, everyone has an equal oppurtunity to generate enough ip to influence their choice. For example; I've known that the regency quest would cost ip for a while now, so I saved up all of my ip for this purpose. Everyone has the same oppurtunity, but doesn't necessarily make the same choice.
Off-screen NPCs wouldn't get IP.

Just to clarify in case this wasn't clear... This suggestion is solely in relation to the NPC nobles that were applied for and generated to be played by players. As it is right now, they start with very little as they don't have the time to build up, and are unlikely to generate sufficient amount during the timing of the quest to be able to throw any weight around during.
Onyxsoulle wrote: Home base. Nope sorry, disagree. If a noble wants a home base then they should get a phome. You can always mail letters/messengers to set up meets wherever you want. And you can always mood a place.
Again, this is for the player NPCs that don't have the opportunity to establish a phome... Actual player nobles can absolutely look after themselves, agree on that!

Those items were generally to make things a bit fairer for the Apped-in played NPCs and help them to have some traction from the get-go.

Thanks for the response!
-Hera.

User avatar
Kinaed
Posts: 1984
Joined: Wed Jan 05, 2011 8:54 pm
Discord Handle: ParaVox3#7579

Sat Mar 01, 2014 6:19 pm

Herazade wrote:I've put together a few thoughts that I've had with regards to the next regency quest that we run (or something else using the same system). I'm hoping that these would make the system a bit tighter

a) Give the NPCs some influence points, say 10 + 1/3rd of charisma. This will enable them to bid influence up and down, as well as investigate supporters of their rivals.

a1) Allow for some insight on relative positioning and distance between through an IP cost. Could use descriptors similar to those seen in support show. (slightly/moderately/extremely supported, likewise for influences, but definitely no raw numbers.)

b) Make negative bid influences cheaper. I'm all for a more bitter campaign, and at present positive bid influences are more effective overall. I'd suggest maybe 6-7 IPs, perhaps a floating number wherein the more people that are involved in the campaign, then the cheaper it is.

c) Show inactive characters as greyed out, or possibly even auto-force a withdrawal if they're inactive at the halfway point.

d) A shorter process. I'd suggest, perhaps a ten day run from nomination start through to the end.

e) Give the npcs a 'home base' that they can use for private meetings, possibly in the palace.

f) Hopefully by the next round we'll have domain games in as well, for extra fun. Is that still on the cards?

Thanks!
-Hera.
A) I agree on this, albeit ideally in the future we won't have so many NPCs. We did this because there weren't enough eligible nobles to participate in the Regency Quest (most had GL alts, for example). I do agree with Onyxsoulle that non-PC played NPC nobles should not have any IP or ability to affect the game. If we app NPC nobles (played by PC contestants) in again, we'll give them some IP to reflect that the character in question would have some influence as they are a noble sent to represent their family to bid for the regency.

B) I'm not sure how I feel about this. I see both points, but will have to turn it over in my mind a bit.

C) We will auto-force a withdraw if a candidate goes inactive during the campaign period.

D) I will poll players for how long the process ought to be.

E) Can't they just choose a place as a 'scene background' standard for their character and RP 'you can talk with me at the tea house' or 'I frequently the chocolaterie', etc? What is this for? A place to hide out when they log in away from RP?

F) It's in the cards, but probably won't be in for next Regency Quest.

User avatar
Zeita
Posts: 324
Joined: Mon Jan 10, 2011 7:38 pm

Tue Mar 04, 2014 9:57 pm

Just a quick note to recant my statements on the cheaper negative bid influences, they became useful as the situation shifted- so think they're fine as is.

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