Right now, the various skill champions are secret, and I can respect that. However, I was wondering if, as a fully opt-in thing, if we could get a list that displays the champions for various (legal) skills. Anyone who hasn't opted in, it would simply say 'Unknown' next to the skill.
My thought is that these people are generally pretty famous, or should be, for their skills.
Thoughts?
-Hera.
We are the Champions!
I appreciate the idea of being able to flaunt your skill mastery a little more than code supports, currently. It would be pretty cool if you could, say 'champion list' and see who's owning up to what.
Maybe it would get a little unwieldy with people who have multiple champion skills but perhaps something like champion <skill> show/hide for toggling? And following the idea of seeks public, if you're on there, it's safe to assume that your mastery is well known.
I'm all for this, though I can definitely see it being at the bottom of the priority list. Maybe in the meantime, we as a community can figure out some IC perks or prestige to make this matter more on the cultural level.
Maybe it would get a little unwieldy with people who have multiple champion skills but perhaps something like champion <skill> show/hide for toggling? And following the idea of seeks public, if you're on there, it's safe to assume that your mastery is well known.
I'm all for this, though I can definitely see it being at the bottom of the priority list. Maybe in the meantime, we as a community can figure out some IC perks or prestige to make this matter more on the cultural level.
I honestly dislike the champion mechanic - it's extremely OOC. There's no way that you should necessarily be known as 'the best in Lithmore'. Moreover, trying to take it ICly becomes strange.
Let's say you have a player at 90 and a player at 91. If either of them are better than rank 75 by any appreciable amount (but actually, they're not since ranks past 75 are essentialyl window dressing), it's weird that the guy at rank 91 gets to be the Champion but the guy at rank 90 is just another grandmaster.
Or, in reality, the difference between champion and not is often just 76 and 75 - who bothered to put 1k more XP in it. Why should one rank's difference matter?
I really would not want to see champion brought remotely IC in any way.
Let's say you have a player at 90 and a player at 91. If either of them are better than rank 75 by any appreciable amount (but actually, they're not since ranks past 75 are essentialyl window dressing), it's weird that the guy at rank 91 gets to be the Champion but the guy at rank 90 is just another grandmaster.
Or, in reality, the difference between champion and not is often just 76 and 75 - who bothered to put 1k more XP in it. Why should one rank's difference matter?
I really would not want to see champion brought remotely IC in any way.
I agree pretty strongly with Dice here. I generally don't like when skill ranks are just treated as IC - I think it's more interesting when the reputation has to be built IC from scratch, without the comfort of being able to say, "Hey, this list here says I'm the best." Handling it in an IC fashion seems more realistic, fun, and makes disinformation possible.
I was planning to counter this by saying that it's sad people who invest more into a skill don't get anything out of it, and even recognition is scarce, but then... I disagreed with myself. I really don't like XP contests, pursuing sick skillzors, and all that jazz. I think it's fine if trying to go stupidly high goes with little reward, just like it does now.
I was planning to counter this by saying that it's sad people who invest more into a skill don't get anything out of it, and even recognition is scarce, but then... I disagreed with myself. I really don't like XP contests, pursuing sick skillzors, and all that jazz. I think it's fine if trying to go stupidly high goes with little reward, just like it does now.
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